Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 0K | Unknown | Europe | SLES-02728 |
Mines by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0091AFC FFFF 80091AFC 0001 |
Torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0087DDC FFFF 80087DDC 0001 |
Defensive shell by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937C 0004 |
Depth defensive shell by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937C 0005 |
Depth shell by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937C 0003 |
Light shell/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937C 0001 |
Standard shell by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937C 0002 |
Acc & max speed type by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059378 0005 |
Acceleration type by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059378 0003 |
Light type/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059378 0001 |
Maximum speed type by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059378 0004 |
Short cutting type by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059378 0006 |
Standard type by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059378 0002 |
Excellent by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937E 0004 |
Good by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937E 0003 |
Standard by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937E 0002 |
Wave cutting/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937E 0001 |
2 tubes/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059380 0001 |
4 tubes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059380 0002 |
6 tubes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059380 0003 |
8 tubes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059380 0004 |
Acoustic torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593AA 0000 800593AA 2710 |
Chuff by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593B8 0000 800593B8 2710 |
Data torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593B0 0000 800593B0 2710 |
Decoy by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593B6 0000 800593B6 2710 |
Echo torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593AC 0000 800593AC 2710 |
Harpoon missiles by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593B2 0000 800593B2 2710 |
Interceptor torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593B4 0000 800593B4 2710 |
Propulsion mines by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593AE 0000 800593AE 2710 |
S-breaks by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800BD880 0005 |
Shot-beam by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800BD87C 0005 |
Tan-kyori gyrai by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593BA 0000 800593BA 2710 |
Acceleration by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A60 0064 |
All (ROM-Version 2.2 or higher required) by UL1, Kim Hawk, toady XplorerPro and FX (v2.2-v4.52)
50000804 0000 30094A60 0064 |
Endurance by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A74 0064 |
Inertia by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A68 0064 |
Max depth by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A70 0064 |
Max speed by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A64 0064 |
Offense by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A7C 0064 |
Turn by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A6C 0064 |
Weight by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30094A78 0064 |
Mines by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0091B00 005C 30091B00 0000 |
S-Break by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0091A2C 005C 30091A2C 0000 |
S-Shot by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0091950 005C 30091950 0000 |
Torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0087DE0 0108 80087DE0 0000 |
All tubes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0091380 0020 30091380 0000 D0087DB8 0020 30087DB8 0000 |
Left 1 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B3538 0000 |
Left 2 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B353A 0000 |
Left 3 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B353C 0000 |
Left 4 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B353E 0000 |
Right 1 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B3540 0000 |
Right 2 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B3542 0000 |
Right 3 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B3544 0000 |
Right 4 by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800B3546 0000 |
Acoustic torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593EA 0000 800593EA 2710 |
Chuff by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593F8 0000 800593F8 2710 |
Data torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593F0 0000 800593F0 2710 |
Decoy by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593F6 0000 800593F6 2710 |
Echo torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593EC 0000 800593EC 2710 |
Harpoon missiles by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593F2 0000 800593F2 2710 |
Interceptor torpedoes by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593F4 0000 800593F4 2710 |
Propulsion mines by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593EE 0000 800593EE 2710 |
Tan-kyori gyrai by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00593FA 0000 800593FA 2710 |
Changeable wings rudder by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937A 0005 |
Turning ability good by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937A 0003 |
Turning ability standard/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937A 0002 |
Turning ability very good by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005937A 0004 |
Sub-weapons above : sound shot by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059384 0002 |
Sub-weapons below : sound break by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059386 0002 |
Sub-weapons front : ram by UL1, Kim Hawk, toady Pro Action Replay/GameShark
30059382 0002 |
Sub-weapons rear : mines by UL1, Kim Hawk, toady Pro Action Replay/GameShark
3005938A 0002 |
Increase when loaded/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00895D4 FFFF 800895D4 0001 |
Never decrease/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00895D8 0108 800895D8 0000 |
Enable stage select by UL1, Kim Hawk, toady Pro Action Replay/GameShark
300592A0 000B |
Indestructible by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0099FFC 0048 30099FFC 0000 |
Infinite health by UL1, Kim Hawk, toady Pro Action Replay/GameShark
800BD868 0000 |
Money increases/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D008CAA4 1023 3008CAA4 0021 |
Money never decreases/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D008CAAC 008C 3008CAAC 0000 |
PAL2NTSC by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D0024530 0008 3002452E 0040 |
RCJC/Note by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D007D692 ???? |
Start on last scenario by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D00592D0 0000 300592D0 0017 |
Start with loads of money by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D005932C 03E8 8005932C 8760 D005932C 8760 3005932E 0003 |
Sudden Death enemies (Press Select & L1) by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D007D692 FBFE 800C06B4 012C D007D692 FBFE 800C0920 012C D007D692 FBFE 800C0B8C 012C |
Timer frozen by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D007F860 3CB8 8007F860 0000 |
Y-Fix by UL1, Kim Hawk, toady Pro Action Replay/GameShark
D003D508 0010 8003D508 0000 |
Game shark, raw genie, break codes, cheat codes best database db, cheats, secrets, hacks, tricks, games cheats, game cheat codes.