Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 0K | Unknown | USA | SLUS-00500 |
Infinite Time Outs by InterAct Pro Action Replay/GameShark
800C6F16 0003 |
No Time Outs by InterAct Pro Action Replay/GameShark
800C6F16 0000 |
Scores 0 by InterAct Pro Action Replay/GameShark
800C6F2A 0000 |
Scores 99 by InterAct Pro Action Replay/GameShark
800C6F2A 0063 |
Infinite Time Outs by InterAct Pro Action Replay/GameShark
800C601A 0003 |
No Time Outs by InterAct Pro Action Replay/GameShark
800C601A 0000 |
Scores 0 by InterAct Pro Action Replay/GameShark
800C602E 0000 |
Scores 99 by InterAct Pro Action Replay/GameShark
800C602E 0063 |
1 Down Per Possession by InterAct Pro Action Replay/GameShark
D00BB8E4 0001 800BB8E4 0004 |
Home Team Scores 0 by InterAct Pro Action Replay/GameShark
800C602E 0000 |
Home Team Scores 99 by InterAct Pro Action Replay/GameShark
800C602E 0063 |
Infinite Downs by InterAct Pro Action Replay/GameShark
800BB8E4 0001 |
Infinite Play Selection Time by InterAct Pro Action Replay/GameShark
800CB2A8 0614 |
Rival Always Score 0 by Gladiator Pro Action Replay/GameShark
800C6F2A 0000 |
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