Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
Japanese | 0K | Unknown | Japan | SLPS-02065 |
All Characters by lowaiyin Pro Action Replay/GameShark
800BBD36 0101 800BBD38 0101 |
All Techniques Can Be Used From Beginning Of Fighting Road Mode by Code Master, Gui Pro Action Replay/GameShark
D0193A74 4445 30193A96 0002 |
Always Low Timer by Code Master, Gui Pro Action Replay/GameShark
800B075E 0000 |
Do Lock-up Move From Anywhere P1 by Code Master, Gui Pro Action Replay/GameShark
D00B0768 0008 800AFF06 0036 D00B0768 0008 800AFF62 000F D00B0768 0100 800AFF06 0002 |
Do Lock-up Move From Anywhere P2/Note by Code Master, Gui Pro Action Replay/GameShark
D00B076A 0008 800B029E 0036 D00B076A 0008 800B02FA 000F D00B076A 0100 800B029E 0002 |
Execute Double Lock-up Moves/Note by Code Master, Gui Pro Action Replay/GameShark
80063EE6 2400 |
Hit Anywhere (Normal Punches/Kicks)/Note by Code Master, Gui Pro Action Replay/GameShark
8005BF16 2400 8005BF1E 2400 8005BF32 2400 8005BF3A 2400 |
In The Creating Character Screen, All Max Status by lowaiyin Pro Action Replay/GameShark
800B5894 270F 800B5896 270F 800B5898 270F 800B589A 270F 800B589C 270F 800B589E FFFF 800B58A0 FFFF 800B58A2 FFFF 800B58A4 FFFF 800B58A6 FFFF 800B58A8 FFFF 800B58AA FFFF 800B58AC FFFF 800B58AE FFFF 800B58B0 FFFF 800B58B2 FFFF |
Infinite Endurance P1 by Code Master, Gui Pro Action Replay/GameShark
800AFF18 FFFF 800AFF1A FFFF |
Infinite Endurance P2 by Code Master, Gui Pro Action Replay/GameShark
800B02B0 FFFF 800B02B2 FFFF |
Infinite Stamina P1 by Code Master, Gui Pro Action Replay/GameShark
800AFF14 FFFF 800AFF16 FFFF |
Infinite Stamina P2 by Code Master, Gui Pro Action Replay/GameShark
800B02AC FFFF 800B02AE FFFF |
Joker Command P1 by Code Master, Gui Pro Action Replay/GameShark
D00B0768 ???? |
Joker Command P2 by Code Master, Gui Pro Action Replay/GameShark
D00B076A ???? |
L1+L2+Select Max Attribute Parameters (Caetla Only) by Code Master, Gui XplorerPro and FX (v2.2-v4.52)
E0048C28 0105000F E0193A74 44450004 B00A0001 00000000 30193AFF 0065 B00A0001 00000000 30193B09 000C E0192A90 44450004 B00A0001 00000000 30192B1B 0065 B00A0001 00000000 30192B25 000C E01EA9BC 44450004 B00A0001 00000000 301EAA47 0065 B00A0001 00000000 301EAA51 000C |
L1+R1+L2+R2+Select All Moves Set As Finisher (Caetla Only) by Code Master, Gui XplorerPro and FX (v2.2-v4.52)
E0048C28 010F0009 E0193A74 44450002 B0390002 00000000 80193B14 2000 E0192A90 44450002 B0390002 00000000 80192B30 2000 E01EA9BC 44450002 B0390002 00000000 801EAA5C 2000 |
No Endurance P2 by Code Master, Gui Pro Action Replay/GameShark
800AFF18 0000 800AFF1A 0000 |
No Endurance P2 by Code Master, Gui Pro Action Replay/GameShark
800B02B0 0000 800B02B2 0000 |
No Stamina P1 by Code Master, Gui Pro Action Replay/GameShark
800AFF14 0000 800AFF16 0000 |
No Stamina P2 by Code Master, Gui Pro Action Replay/GameShark
800B02AC 0000 800B02AE 0000 |
P1 Rush Mode on by lowaiyin Pro Action Replay/GameShark
80082D7C 0012 |
P2 Rush Mode on by lowaiyin Pro Action Replay/GameShark
80083300 001A |
R1+R2+Select For 1999 Edit Points (Caetla Only) by Code Master, Gui XplorerPro and FX (v2.2-v4.52)
E0048C28 010A0006 D0193A74 4445 80193C22 07CF D0192A90 4445 80192C3E 07CF D01EA9BC 4445 801EAB6A 07CF |
Remaining Point in Creating Character by lowaiyin Pro Action Replay/GameShark
800C6C34 0000 |
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