Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 0K | Unknown | USA | SLUS-01288 |
10th Frame by Code Master Pro Action Replay/GameShark
801A2500 000A 801A2502 0000 801A2504 000A 801A2506 0000 801A2508 000A 801A250A 0000 |
1st Frame by Code Master Pro Action Replay/GameShark
801A24DC 000A 801A24DE 0000 |
2nd Frame by Code Master Pro Action Replay/GameShark
801A24E0 000A 801A24E2 0000 |
3rd Frame by Code Master Pro Action Replay/GameShark
801A24E4 000A 801A24E6 0000 |
4th Frame by Code Master Pro Action Replay/GameShark
801A24E8 000A 801A24EA 0000 |
5th Frame by Code Master Pro Action Replay/GameShark
801A24EC 000A 801A24EE 0000 |
6th Frame by Code Master Pro Action Replay/GameShark
801A24F0 000A 801A24F2 0000 |
7th Frame by Code Master Pro Action Replay/GameShark
801A24F4 000A 801A24F6 0000 |
8th Frame by Code Master Pro Action Replay/GameShark
801A24F8 000A 801A24FA 0000 |
9th Frame by Code Master Pro Action Replay/GameShark
801A24FC 000A 801A24FE 0000 |
Always Max Power by Code Master Pro Action Replay/GameShark
8016C54C 002C |
Always Perfect Timing by Code Master Pro Action Replay/GameShark
8016C554 0000 8016C556 0000 |
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