Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 80K | D26EFD78 | USA | NES-MH-USA |
Max High Score (Hundred Thousands) by Rune Raw
0314:09 |
Max High Score (Hundreds) by Rune Raw
0317:09 |
Max High Score (Ones)/Note by Rune Raw
0319:09 |
Max High Score (Ten Thousands) by Rune Raw
0315:09 |
Max High Score (Tens) by Rune Raw
0318:09 |
Max High Score (Thousands) by Rune Raw
0316:09 |
Always Advance To The Next Round (Miss All Of The Targets To Get The Perfect Bonus) by Cheatmaster Game Genie
ALSIPLEI |
Always Clear The Level In Clay Shooting by megaman_exe Game Genie
ZAKIPTAA |
Always Clear The Level In Duck Hunt/Note by megaman_exe Game Genie
ZAOKNTAA |
Always Get The Perfect Bonus by Cheatmaster Game Genie
AASIAUZA ALSIPLEI |
Always Hit The Duck In Single-Duck Mode/Note by Cheatmaster Game Genie
ELXSLZEI |
Duck Won't Fly Away/Note by hybrid Game Genie
SZVKKZVG |
Ducks Fly Away Faster - Game A by rimsky82 Game Genie
EISGNZEY |
Ducks Never Fly Away - Game A by rimsky82 Game Genie
IAVKKZVG |
Game D "enabled"/Note by hybrid Game Genie
GEOKTPLA |
Hit Anywhere/Note by nolberto82 Game Genie
AAXSGZSY |
Infinite Ammo by Lazy Bastard Raw
00BA:03 |
Infinite Ammo by Cheatmaster Game Genie
SZNIPPVG |
Round Modifier by Rune Raw
00C1:?? |
Enemies And Powerups Don't Fall; Enemies Can Walk Thru Objects/Note by Mezmorize Game Genie
ENKISYEI |
Enemies Are (Glitchy Looking) Bowsers/Note by Mezmorize Game Genie
ESNTSAEY |
Enemies Are (Headless) Bowsers/Note by Mezmorize Game Genie
EYNOLAEI |
Enemies Are Bullet Bill/Note by Mezmorize Game Genie
ENKTEAEI |
Enemies Are Upside Down/Note by Mezmorize Game Genie
ENVVOAEI |
Enemies Are Upside Down (Alt)/Note by Mezmorize Game Genie
EIVTNZEY |
Enemies Fall Through The Floor/Note by Mezmorize Game Genie
ENEKEZEI |
Enemies Look Like Spring Boards/Note by Mezmorize Game Genie
ENSTNAEI |
Less Enemies/Note by Mezmorize Game Genie
ENOGAPEI |
No Enemies/Note by Mezmorize Game Genie
EYKKLPEI |
No Enemies (Alt)/Note by Mezmorize Game Genie
ESVGLPEY |
Walk Thru Enemies/Note by Mezmorize Game Genie
EYOIVPEI |
Walk Thru Enemies (alt)/Note by Mezmorize Game Genie
EYXSNPEI |
Black Background Is Blue Sky/Note by Mezmorize Game Genie
EYOEGTEI |
Blocks Turn Invisible After Hitting Them/Note by Mezmorize Game Genie
ESVLETEY |
Breakable Blocks Are Clouds/Note by Mezmorize Game Genie
EIUPKZEY |
Clouds, Trees, Fences In Underground Stages; Clear Skys On Stages That Normally Have Clouds, Trees, Fences/Note by Mezmorize Game Genie
EIOPPGEY |
The Ground Is Clouds/Note by Mezmorize Game Genie
ESEPGGEY |
Max High Score (Billions) by Radical Hacker Raw
07D8:09 |
Max High Score (Hundreds) by Radical Hacker Raw
07DB:09 |
Max High Score (Millions) by Radical Hacker Raw
07D9:09 |
Max High Score (Tens) by Radical Hacker Raw
07DC:09 |
Max High Score (Thousands) by Radical Hacker Raw
07DA:09 |
Max High Score (Trillions) by Radical Hacker Raw
07D7:09 |
Always Walk Slowly/Note by Mezmorize Game Genie
EIULPIEY |
Always Walk Slowly (Right Direction)/Note by Mezmorize Game Genie
EYVUAIEI |
Jump Like You're Swimming/Note by Mezmorize Game Genie
ENNVSYEI |
Jump Like Your Crouching by Mezmorize Game Genie
EYEYGAEI |
Swim On Land/Note by Mezmorize Game Genie
EYSPAPEI |
Walk On Air (After Jumping)/Note by Mezmorize Game Genie
EYESNIEI |
Walk On Air After Jumping (Alt)/Note by Mezmorize Game Genie
ESXIUYEY |
Automatically Shoot Fireballs (Unless holding B)/Note by Mezmorize Game Genie
EIXUYTEY |
Fireballs Don't Bounce/Note by Mezmorize Game Genie
ENSVTPEI |
Invincibility Star Does Not Bounce, Firepower Plant Moves Like Mushroom Powerups/Note by Mezmorize Game Genie
ESOUUGEY |
Invincibility Star Moves Horizontally/Note by Mezmorize Game Genie
EINTGPEY |
Invincibility Star Stay's Put/Note by Mezmorize Game Genie
ENOUNGEI |
Invincibility Stars Give Extra Live Instead/Note by Mezmorize Game Genie
EIOIKAEY |
Powerups Don't Fall/Note by Mezmorize Game Genie
ESVSKYEY |
Powerups Don't Move/Note by Mezmorize Game Genie
ENOLUGEI |
Some Powerups Don't Move/Note by Mezmorize Game Genie
ESOLNGEY |
Always Walkbackwards by dominater01 Game Genie
OXEYZZSX |
Coins Modifier (Seconds Digit) by Rune Raw
07EE:?? |
Coins Modifier (Tens Digit) by Rune Raw
07ED:?? |
Enable Hard Mode/Note by MegamanX Raw
07FC:01 |
Infinite Time by Parasyte Raw
0787:0C |
Invincible (Kill Enemies On Contact) by Viper187 Raw
079F:18 |
Invincible (Walk Through Enemies) by Viper187 Raw
079E:06 |
Level Text Modifier (i.e. 1-1, 1-2) by Rune Raw
075C:?? |
Mario Always Moves As If He Has Gotten A Running Start by Gary G. Raw
0700:1C |
Mario And Enemies Wont Turn Around by dominater01 Game Genie
OUEZZSX |
Mario Modifier/Note by Parasyte, Viper187 Raw
0754:00 0756:0? |
Play unused Game Over variation everywhere/Note by nensondubois Game Genie
ZPSNALAA PZSYYUOX |
"Level Select" code!!/Note by Tony Hedstrom Game Genie
YSAOPE YEAOZA |
After the first pipe, mario keeps on going forever (no obsticles) by Tony Hedstrom Game Genie
NTPOLS |
Air Bubbles Come Out Of Mario/Note by Mezmorize Game Genie
EYNLPTEI |
All ? Boxes Give 1ups/Note by Mezmorize Game Genie
ESNUUIEY |
All Blocks Give Coins/Note by Mezmorize Game Genie
EYULOTEI |
All castles are missing, but game still plays normally. by Tony Hedstrom Game Genie
STPONE |
All enemies are gone!/Note by Tony Hedstrom Game Genie
TSPIIT |
Always Run/Note by Mezmorize Game Genie
EYKLLIEI |
Automatically Jump On Enemies/Note by Mezmorize Game Genie
EYOIOPEI |
Automatically Jump On Enemies (Alt)/Note by Mezmorize Game Genie
ASNSSAEI |
Big mario turns little when he jumps by Tony Hedstrom Game Genie
VGANPA |
Can Continue Jumping On A Squished Enemy (alt)/Note by Mezmorize Game Genie
ESUISAEY |
Can Continue Jumping On A Squished Enemy (Easy 1ups)/Note by Mezmorize Game Genie
ESXSOAEY |
Change Stage Layout/Note by Mezmorize Game Genie
ENVOLIEI |
Demo Mode/Note by Mezmorize Game Genie
PENEGZAA |
Disable Audio/Note by Mezmorize Game Genie
ENSYLZEI |
Double Mushroom Enemies Are Super Fast/Note by Mezmorize Game Genie
EYKKALEI |
Double Mushroom Enemies Are The Black Beetles/Note by Mezmorize Game Genie
EIXKLYEY |
Enemies And Powerups Can't Move/Note by Mezmorize Game Genie
EIOTIPEY |
Enemies Are Powerups/Note by Mezmorize Game Genie
ANEISAEI |
Enemies Are Toad/Note by Mezmorize Game Genie
ENUTKAEI |
Enemies can go thru pipes, walls, and blocks! Mario as usual can't go thru pipes, walls, or blocks./Note by Tony Hedstrom Game Genie
PIATYP |
Enemies Can't Move/Note by Mezmorize Game Genie
ASNKSAEI |
Enemies Die When They Touch You/Note by Mezmorize Game Genie
ESESSAEY |
Enemies Don't Die When You Jump On Them And Powerups Don't Fall/Note by Mezmorize Game Genie
ENVIOYEI |
Enemies Don't Die When You Jump On Them Enemies Can Walk Thru Objects And Powerups Fall Down Fast/Note by Mezmorize Game Genie
EYNTGAEI |
Enemies don't die when you jump on them, so by jumping on the same one over and over, you get several 1 up's. But shooting them does kill them. by Tony Hedstrom Game Genie
KEATZE |
Enemies Fall Thru The Floor And Powerups Don't Fall/Note by Mezmorize Game Genie
EYNKSZEI |
Enemies follow you!/Note by Tony Hedstrom Game Genie
GNATUE |
Enemies that are up on blocks don't fall down and other oddities by Tony Hedstrom Game Genie
TEYVPA |
Enemies That Fall From One Platform To A Lower One Die/Note by Mezmorize Game Genie
ENEVTAEI |
Everything is invisible except mario & enemies by Tony Hedstrom Game Genie
OKGASA |
Everything is offset by about 2 inches by Tony Hedstrom Game Genie
NTPOLE |
Falling Into Pits Takes You Inside Of Pipes (But You Can Get Stuck)/Note by Mezmorize Game Genie
ENOLZPEI |
Get The Perfect Bonus For Hitting At Least 10 Targets/Note by Cheatmaster Game Genie
ZEUIYZAE ??USP?UU |
Get The Perfect Bonus Only For Hitting 20 Targets/Note by Cheatmaster Game Genie
GPSIAUZA ALSIPLEI |
Going Down The Very First Pipe In The Game Takes You To A Far Away Land by Mezmorize Game Genie
EYUKIZEI |
If you press the "A" button, you can position Mario anywhere on the screen. If you don't press the "A" button, the screen won't scroll by Tony Hedstrom Game Genie
ISAENT |
Infinite Time/Note by Mezmorize Game Genie
EISLZYEY |
Instantly Go Down Pipes/Note by Mezmorize Game Genie
EYEUTZEI |
Invincibility! Let an enemy touch you and see what happens. by Tony Hedstrom Game Genie
SSASSA |
Invincibility! Mario walks right thru enemies/Note by Tony Hedstrom Game Genie
UATIUE |
Invulnerability (Walk Thru Enemies)/Note by Mezmorize Game Genie
ENOSSAEI |
It rains "200 point" icons by Tony Hedstrom Game Genie
VTLNKA |
Items that were worth 1,000 points, are now worth 1,000,000,000 points!!/Note by Tony Hedstrom Game Genie
NYTELN |
Jump as high as you want! Works while standing, running, or turbo running!/Note by Tony Hedstrom Game Genie
AETLTK |
Jump Thru Blocks/Note by Mezmorize Game Genie
ESUINGEY |
Jumping On An Enemy Gives You Points, But Does Not Kill Them/Note by Mezmorize Game Genie
ESETGAEY |
Jumping On Enemies Are Worth 1000 Points/Note by Mezmorize Game Genie
ENOIKPEI |
Jumping On Enemies Causes Them To Instantly Disappear/Note by Mezmorize Game Genie
ENVKSZEI |
Little mario turns big when he jumps by Tony Hedstrom Game Genie
VGANZA |
Little Mario Wears Fire Suit, Fire Mario Wears Normal Suit/Note by Mezmorize Game Genie
EYEAZTEI |
Look Like Luigi Until You Get Firepower/Note by Mezmorize Game Genie
ESNEPIEY |
Mario always walks crouched down by Tony Hedstrom Game Genie
VGANYA |
Mario can float for a very long time/Note by Tony Hedstrom Game Genie
PAZULG |
Mario can jump higher when walking, running, or turbo running! Also, he jumps further only when normal running. by Tony Hedstrom Game Genie
AEAENT |
Mario can swim everywhere, and you start some worlds about 1/2 way thru/Note by Tony Hedstrom Game Genie
AAGOPO |
Mario can't shoot by Tony Hedstrom Game Genie
EAZLIT |
Mario has a seizure when he walks his legs move much faster than he's walking. by Tony Hedstrom Game Genie
VTYNYA |
Mario has semi lunar descent/Note by Tony Hedstrom Game Genie
GETLYG |
Mario has variable jump heights. Sometimes he jumps high, sometimes low. by Tony Hedstrom Game Genie
YETLYG |
Mario skates like gumby by Tony Hedstrom Game Genie
VTTNYA |
Mario starts out swimming by Tony Hedstrom Game Genie
NLTOGK |
Mario swims in some worlds (and different enemies) by Tony Hedstrom Game Genie
NTLOGK |
Mario turns big when he walks by Tony Hedstrom Game Genie
VTLNYA |
Mario turns into the invisible man by Tony Hedstrom Game Genie
ZSNENT |
Mario walks past castle at end of 1-1 and keeps on going forever/Note by Tony Hedstrom Game Genie
AITOSA |
Mario walks right thru enemies by Tony Hedstrom Game Genie
UATIUA |
Most enemies are frozen! by Tony Hedstrom Game Genie
AALLEY |
Most enemies are gone by Tony Hedstrom Game Genie
TSLIIT |
Most enemies are invisible, but they die when you touch them. by Tony Hedstrom Game Genie
KEATPE |
No enemies, or in different places/Note by Tony Hedstrom Game Genie
SYLOKG |
Once you turn into Fire Mario, you will always be able to shoot fireballs, even if you turn small again until you die./Note by Tony Hedstrom Game Genie
PAZSKO |
Opens route to minus world! at end of 1-2 by Tony Hedstrom Game Genie
LEAOGK |
Pipes, Trees, Shrubs and Hills Are Red Instead Of Green/Note by Mezmorize Game Genie
EYKEATEI |
Play as Game Boy mario (everything is black & white) by Tony Hedstrom Game Genie
NEPELA |
Play at night by Tony Hedstrom Game Genie
ASTETE |
Shoot 2 Fireballs At Once/Note by Mezmorize Game Genie
EYULLTEI |
Similar to "Take no damage from most enemies!" code by Tony Hedstrom Game Genie
PAZSSO |
Similar to above code by Tony Hedstrom Game Genie
PETLYG |
Single Mushroom Enemies Are The Black Beetles/Note by Mezmorize Game Genie
EIEGGZEY |
Slow-motion, plus other neat stuff by Tony Hedstrom Game Genie
OVAAAE |
Squished Enemies Can Get Back Up/Note by Mezmorize Game Genie
ENNGUZEI |
Squished Mushrooms Can Be Kicked Like Turtle Shells/Note by Mezmorize Game Genie
ANSIOAEY |
Start Off As Big Mario And Mushrooms Make You Small (Visually Only)/Note by Mezmorize Game Genie
ESOYGAEY |
Start with 400 more seconds, and invincibility for the first 10 seconds. by Tony Hedstrom Game Genie
GUAOPO |
Super mega jump, standing start only/Note by Tony Hedstrom Game Genie
AETLIK |
Swim without water (you're always swimming) by Tony Hedstrom Game Genie
PIGOAP |
Take no damage from most enemies!/Note by Tony Hedstrom Game Genie
PAASNO |
Take no damage from touching enemies! by Tony Hedstrom Game Genie
UAYIUA |
The pipes you can't go down are upside-down, the pipes you can go down are normal./Note by Tony Hedstrom Game Genie
ANTOSA |
The Very First Pipe In The Game Takes You To World 3-1/Note by Mezmorize Game Genie
EIESNYEY |
Time starts at 150 instead of 400 plus about 30 seconds of invincibility at the start of every life by Tony Hedstrom Game Genie
YNAOPO |
Time starts at 600 instead of 400 plus about 10 seconds of invincibility at the start of every life by Tony Hedstrom Game Genie
LXAOPP |
Time starts at 900 instead of 400 by Tony Hedstrom Game Genie
VGYOKK |
Time starts at 995 instead of 400 plus about 20 seconds of invincibility at the start of every life by Tony Hedstrom Game Genie
GVAOPP |
Time starts with one extra minute 460 instead of 400 by Tony Hedstrom Game Genie
LEAOPO |
Timer counts up instead of down!!/Note by Tony Hedstrom Game Genie
VVAANY |
Turtles Are Toad/Note by Mezmorize Game Genie
EYOTEZEI |
Vines Grow Inside And Outside Pipes After Going Thru Them/Note by Mezmorize Game Genie
ESOOZPEY |
Walk Thru Enemies And Powerups/Note by Mezmorize Game Genie
EYVVTZEI |
Walk Thru Enemies And Powerups (Alt)/Note by Mezmorize Game Genie
EYVIEAEI |
Walk Thru Objects (Right Direction)/Note by Mezmorize Game Genie
ENOSOIEI |
Walk Thru Walls, Pipes Etc./Note by Mezmorize Game Genie
ESOSNIEY |
When little mario walks, he turns big, little, big, little, big, little, etc... by Tony Hedstrom Game Genie
VTLNGA |
When mario jumps while running, his little legs start running in mid air. by Tony Hedstrom Game Genie
VGANAA |
World Select/Note by Mezmorize Game Genie
EIVEYZEY |
X-ray vision bizarre. Shows where hidden blocks are. by Tony Hedstrom Game Genie
STPENT |
You can jump over the castle at the end of world 1-1 and keep on going. Also, going down tubes does weird things. by Tony Hedstrom Game Genie
VTPOZI |
You can position Mario anywhere on the screen even when he's moving by holding down the "A" button on controller #2. by Tony Hedstrom Game Genie
GSAENT |
You Die If You're Hit Once/Note by Mezmorize Game Genie
EIUIKPEY |
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