Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English, Japanese | 64K | 2C27EC70 | USA, Europe, Japan | DMG-MLA, DMG-ML-USA, DMG-ML-NOE |
Add platforms by jumping/Note by BigBossman Game Genie
347-E9E |
Bolder stage colors (scenerey)/Note by BigBossman Game Genie
015-EBF |
Bonus Game Speed Is Even Slower Than Usual by nensondubois Game Genie
25A-D0A-E66 |
Bonus Game Speed Is Faster Than Usual by nensondubois Game Genie
02A-D0A-E66 |
Bonus Game Speed Is Maximum Speed by nensondubois Game Genie
01A-D0A-E66 |
Bonus Game Speed Is Much Slower Than Usual by nensondubois Game Genie
63A-D0A-E66 |
Bonus Game Speed Is Slower Than Usual by nensondubois Game Genie
10A-D0A-E66 |
Bonus Game Speed Is Stopped by nensondubois Game Genie
00A-D0A-E66 |
Clear Level Automatically by nolberto82 Game Genie
0C2-A7F-F72 402-A6F-7F6 402-C0F-3B3 0C2-C1F-6E6 |
Come across enemies & obstacles sooner/Note by BigBossman Game Genie
6D8-36F |
Disable Music by Ugetab Game Genie
C9C-C39-C49 |
Enable Hard Mode/Note by nensondubois Game Genie
012-16F-E6A |
Enable Stage Select With Hard Mode/Note by nensondubois Game Genie
022-16F-E6A |
Enemies & platforms don't move at all by BigBossman Game Genie
016-ECD |
Enemies Die When They Touch You by Mezmorize Game Genie
189-51F-6EA |
Enemies fall from the sky / Some enemies are more elevated by BigBossman Game Genie
024-B4D |
Enemies jump around/Note by BigBossman Game Genie
146-EDD |
Enemies jump in place/Note by BigBossman Game Genie
016-EDD |
Fireballs don't bounce off the ground/Note by BigBossman Game Genie
00F-DAE |
Freeze Enemies/Powerups/Note by nensondubois Game Genie
14D-03D-6E2 |
Invulnerability by Mezmorize Game Genie
189-57F-2AA |
Jump As High As You Want, Press A to Descend/Note by nensondubois Game Genie
179-67B-802 |
Jump Maximum Running Height While Standing by nensondubois Game Genie
009-E6B-E62 |
Mario runs slower/Note by BigBossman Game Genie
13D-C3E |
More weird music by BigBossman Game Genie
62B-28D |
Most enemies won't die with just 1 fireball hit/Note by BigBossman Game Genie
A55-28D |
Multiple odd effects (enemies, platforms, & powerups)/Note by BigBossman Game Genie
056-C4D |
Music is a series of beeps by BigBossman Game Genie
9BD-549 |
Music is high pitched by BigBossman Game Genie
35C-249 |
No enemies or platforms/Note by BigBossman Game Genie
015-3AD-E6A |
No power-ups from blocks/Note by BigBossman Game Genie
842-05D |
Pass through blocks that contain power-ups when you try to hit them/Note by BigBossman Raw
BB8- 9BE |
Platforms appear at regualr intervals on Stage 1-1 by BigBossman Game Genie
B43-349 |
Power Ball Hits Anywhere/Note by nolberto82 Game Genie
000-51D-A21 E10-52D-5DE E50-53D-5DE 000-54D-5DE |
Power-up blocks only give 100 points/Note by BigBossman Game Genie
3FA-33D |
Power-ups float through the air & change to different items/Note by BigBossman Game Genie
017-C1D |
Press Select For Fire Power by Mezmorize Game Genie
C38-15B-2A9 108-16B-E68 7F8-17B-4CC FAF-108-E6A 80F-118-E6A FFF-128-E6A E6F-138-E6A 04F-148-E6A CAF-158-E6A 20F-168-E6A 7FF-178-E6A FAF-188-E6A B5F-198-E6A FFF-1A8-E6A 3EF-1B8-E6A 02F-1C8-E6A EAF-1D8-E6A B5F-1E8-E6A FFF-1F8-E6A F0F-208-E6A 80F-218-E6A A9F-228-E6A C3F-238-E6A 18F-248-E6A 48F-258-E6A |
Press Select For Fire Power (short ver by nolberto82) by Mezmorize, nolberto82 Game Genie
CD8-15B-2A9 108-16B-E68 7F8-17B-4CC F0F-108-E6A 80F-118-E6A F5F-128-E6A E6F-138-E6A 04F-148-E6A 28F-158-E6A 02F-168-E6A E0F-178-E6A B5F-188-E6A F1F-198-E6A A9F-1A8-E6A C9F-1B8-E6A |
Removes some coins, blocks, & parts of the stage/Note by BigBossman Game Genie
012-50D |
Run much faster / Jump much farther/Note by BigBossman Game Genie
24E-CAE-193 |
Stage 1-1 loops over & over again (it never ends) by BigBossman Game Genie
012-3DD |
Stages appear sandy/Note by BigBossman Game Genie
BD4-32D |
Tiny ledges/Note by BigBossman Game Genie
012-5FD |
Weird Music by BigBossman Raw
01D - B39 |
World 1-1 music modifier by nensondubois Game Genie
??7-CEF-F76 |
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