Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 0K | Unknown | USA | T-9701H |
Master Code/Note by Code Master Action Replay / Gameshark
F6017718 C305 B6002800 0000 |
'?' Is Activated (Press 'Up' at Kombat) by Code Master Action Replay / Gameshark
160D35EC 0002 |
1 Round Match Is ON by Code Master Action Replay / Gameshark
160D0FC8 0001 |
1-Hit Death P1 by Code Master Action Replay / Gameshark
160D19FC 0001 D60D19FC 00A6 |
1-Hit Death P2 by Code Master Action Replay / Gameshark
160D20D8 0001 D60D20D8 00A6 |
25% Energy P1 by Code Master Action Replay / Gameshark
160D19FC 0029 D60D19FC 00A6 |
25% Energy P2 by Code Master Action Replay / Gameshark
160D20D8 0029 D60D20D8 00A6 |
50% Energy P1 by Code Master Action Replay / Gameshark
160D19FC 0053 D60D19FC 00A6 |
50% Energy P2 by Code Master Action Replay / Gameshark
160D20D8 0053 D60D20D8 00A6 |
75% Energy P1 by Code Master Action Replay / Gameshark
160D19FC 007C D60D19FC 00A6 |
75% Energy P2 by Code Master Action Replay / Gameshark
160D20D8 007C D60D20D8 00A6 |
Classic Sub-Zero Kombat Kode Enabled by Code Master Action Replay / Gameshark
160FE398 0001 |
Disable Blocking/Note by Abystus Action Replay / Gameshark
1601CBC6 0009 |
Ermac Kombat Kode Enabled by Code Master Action Replay / Gameshark
160D3364 0001 |
Fatality Time Is OFF by Code Master Action Replay / Gameshark
160D33AC 0001 |
Free Play Is ON by Code Master Action Replay / Gameshark
160FE38C 0001 |
Hit Anywhere/Note by Abystus Action Replay / Gameshark
1601D656 0009 1601D662 0009 1601D66C 0009 1601D678 A002 |
Infinite Energy P1 by CodeBoy Action Replay / Gameshark
160D19FC 00A6 |
Infinite Energy P2 by CodeBoy Action Replay / Gameshark
160D20D8 00A6 |
Infinite Health P1 by InterAct Action Replay / Gameshark
160d19fc00a6 |
Infinite Health P2 by InterAct Action Replay / Gameshark
160d20d800a6 |
Infinite Run Kombat Kode Disabled by Code Master Action Replay / Gameshark
160D330C 0000 |
Infinite Run Kombat Kode Enabled by Code Master Action Replay / Gameshark
160D330C 0001 |
Infinite Run P1 by Code Master Action Replay / Gameshark
160FE3B8 0030 |
Infinite Run P2 by Code Master Action Replay / Gameshark
160D1A58 0030 |
Infinite Time by Code Master Action Replay / Gameshark
160DB57A 0009 160FF978 0009 |
Mileena Kombat Kode Enabled by Code Master Action Replay / Gameshark
160D3304 0001 |
No Energy P1 by Code Master Action Replay / Gameshark
160D19FC 0000 |
No Energy P2 by CodeBoy Action Replay / Gameshark
160D20D8 0000 |
No Health P2 by InterAct Action Replay / Gameshark
160d20d80000 |
No Throwing Kombat Kode Disabled by Code Master Action Replay / Gameshark
160D32A4 0000 |
No Throwing Kombat Kode Enabled by Code Master Action Replay / Gameshark
160D32A8 0001 |
P1 Can't Run by Code Master Action Replay / Gameshark
160FE3B8 0000 |
P1 Character Modifier/Note by Code Master Action Replay / Gameshark
160DA8F8 00?? |
P2 Can't Run by Code Master Action Replay / Gameshark
160D1A58 0000 |
P2 Character Modifier by Code Master Action Replay / Gameshark
160DAF1C 00?? |
Reverse Joker P1 by lee4 Action Replay / Gameshark
D60FFCC8 ???? |
Reverse Joker P1 by lee4 Action Replay / Gameshark
D60FFCD4 ???? |
Reverse Joker P1 by lee4 Action Replay / Gameshark
D60FFCEA ???? |
Reverse Joker P1 by lee4 Action Replay / Gameshark
D60FFCF2 ???? |
Reverse Joker P2 by lee4 Action Replay / Gameshark
D60FFCCE ???? |
Reverse Joker P2 by lee4 Action Replay / Gameshark
D60FFCDA ???? |
Reverse Joker P2 by lee4 Action Replay / Gameshark
D60FFCEE ???? |
Reverse Joker P2 by lee4 Action Replay / Gameshark
D60FFCF6 ???? |
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