Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 3M | 13FE08A1 | USA | T-12016 |
Master Code by terpsfan101 Game Genie
GCAT-AA3W |
MASTER CODE--MUST BE ENTERED by Galoob Game Genie
BLAT-AA3R |
Regional Lockout Bypass/Note by Tony Hedstrom, lee4 Game Genie
EAAT-??1T |
Regional Lockout Bypass (European and Japanese Systems)/Note by terpsfan101 Game Genie
MLST-AA8C |
All of Balrog's turn punches are the fastest by Galoob Game Genie
HTWT-FALJ AAWT-EYCL |
All of Balrog's turn punches are the slowest by Galoob Game Genie
HTWT-FALJ AEWT-EACL |
Balrog jumps backward farther by Galoob Game Genie
YDBT-EJEA |
Balrog jumps backward higher by Galoob Game Genie
ADBT-ETEE |
Balrog jumps backward lower by Galoob Game Genie
ADBT-ELEE |
Balrog jumps backward much higher by Galoob Game Genie
ADBT-EYEE |
Balrog jumps backward much lower by Galoob Game Genie
ADBT-EJEE |
Balrog jumps backward not as far by Galoob Game Genie
EDBT-ECEA |
Balrog jumps forward farther by Galoob Game Genie
ADBT-F352 |
Balrog jumps forward higher by Galoob Game Genie
ADBT-ETD6 |
Balrog jumps forward lower by Galoob Game Genie
ADBT-ELD6 |
Balrog jumps forward much higher by Galoob Game Genie
ADBT-EYD6 |
Balrog jumps forward much lower by Galoob Game Genie
ADBT-EJD6 |
Balrog jumps forward not as far by Galoob Game Genie
ADBT-F952 |
Balrog jumps up higher by Galoob Game Genie
ADBT-ETEN ADBT-ETEY |
Balrog jumps up lower by Galoob Game Genie
ADBT-ELEN ADBT-ELEY |
Balrog jumps up much higher by Galoob Game Genie
ADBT-EYEN ADBT-EYEY |
Balrog jumps up much lower by Galoob Game Genie
ADBT-EJEN ADBT-EJEY |
Balrog's dash punch is faster by Galoob Game Genie
AAXA-EWAW |
Balrog's dash punch is slower by Galoob Game Genie
AAXA-EEAW |
Balrog's quick turn punch is faster by Galoob Game Genie
AAXT-E0FC |
Balrog's quick turn punch is slower by Galoob Game Genie
AAXT-EGFC |
Blanka jumps backward farther by Galoob Game Genie
YDBA-EJEA |
Blanka jumps backward higher by Galoob Game Genie
ADBA-E0EE |
Blanka jumps backward lower by Galoob Game Genie
ADBA-ENEE |
Blanka jumps backward much higher by Galoob Game Genie
ADBA-E4EE |
Blanka jumps backward much lower by Galoob Game Genie
ADBA-EJEE |
Blanka jumps backward not as far by Galoob Game Genie
EDBA-ECEA |
Blanka jumps forward farther by Galoob Game Genie
ADBA-F352 |
Blanka jumps forward higher by Galoob Game Genie
ADBA-E0D6 |
Blanka jumps forward lower by Galoob Game Genie
ADBA-END6 |
Blanka jumps forward much higher by Galoob Game Genie
ADBA-E4D6 |
Blanka jumps forward much lower by Galoob Game Genie
ADBA-EJD6 |
Blanka jumps forward not as far by Galoob Game Genie
ADBA-F952 |
Blanka jumps up higher by Galoob Game Genie
ADBA-E0EN ADBA-E0EY |
Blanka jumps up lower by Galoob Game Genie
ADBA-ENEN ADBA-ENEY |
Blanka jumps up much higher by Galoob Game Genie
ADBA-E4EN ADBA-E4EY |
Blanka jumps up much lower by Galoob Game Genie
ADBA-EJEN ADBA-EJEY |
Blanka's hard rolling attack is faster by Galoob Game Genie
ACLA-CTAR |
Blanka's hard rolling attack is slower by Galoob Game Genie
ACLA-CGAR |
Blanka's light rolling attack is faster by Galoob Game Genie
ACLA-CTAL |
Blanka's light rolling attack is slower by Galoob Game Genie
ACLA-CGAL |
Blanka's medium rolling attack is faster by Galoob Game Genie
ACLA-CTAN |
Blanka's medium rolling attack is slower by Galoob Game Genie
ACLA-CGAN |
Chun Li jumps backward farther by Galoob Game Genie
YDBA-EJHA |
Chun Li jumps backward higher by Galoob Game Genie
ADBA-EYHE |
Chun Li jumps backward lower by Galoob Game Genie
ADBA-ENHE |
Chun Li jumps backward much higher by Galoob Game Genie
ADBA-E2HE |
Chun Li jumps backward much lower by Galoob Game Genie
ADBA-EJHE |
Chun Li jumps backward not as far by Galoob Game Genie
EDBA-ECHA |
Chun Li jumps forward farther by Galoob Game Genie
ADBA-F382 |
Chun Li jumps forward higher by Galoob Game Genie
ADBA-EYG6 |
Chun Li jumps forward lower by Galoob Game Genie
ADBA-ENG6 |
Chun Li jumps forward much higher by Galoob Game Genie
ADBA-E2G6 |
Chun Li jumps forward much lower by Galoob Game Genie
ADBA-EJG6 |
Chun Li jumps forward not as far by Galoob Game Genie
ADBA-F982 |
Chun Li jumps up higher by Galoob Game Genie
ADBA-EYHN ADBA-EYHY |
Chun Li jumps up lower by Galoob Game Genie
ADBA-ENHN ADBA-ENHY |
Chun Li jumps up much higher by Galoob Game Genie
ADBA-E2HN ADBA-E2HY |
Chun Li jumps up much lower by Galoob Game Genie
ADBA-EJHN ADBA-EJHY |
Chun Li's whirlwind kick goes faster by Galoob Game Genie
ACWA-CJAT |
Chun Li's whirlwind kick goes slower by Galoob Game Genie
ACWA-CCAT |
Dhalsim jumps backward farther by Galoob Game Genie
YDBT-EJBA |
Dhalsim jumps backward higher by Galoob Game Genie
ADBT-ETBE |
Dhalsim jumps backward much higher by Galoob Game Genie
ADBT-EYBE |
Dhalsim jumps backward much lower by Galoob Game Genie
ADBT-EJBE |
Dhalsim jumps backward not as far by Galoob Game Genie
EDBT-ECBA |
Dhalsim jumps forward farther by Galoob Game Genie
ADBT-F322 |
Dhalsim jumps forward higher by Galoob Game Genie
ADBT-ETA6 |
Dhalsim jumps forward much higher by Galoob Game Genie
ADBT-EYA6 |
Dhalsim jumps forward much lower by Galoob Game Genie
ADBT-EJA6 |
Dhalsim jumps forward not as far by Galoob Game Genie
ADBT-F922 |
Dhalsim jumps up higher by Galoob Game Genie
ADBT-ETBN ADBT-ETBY |
Dhalsim jumps up much higher by Galoob Game Genie
ADBT-EYBN ADBT-EYBY |
Dhalsim jumps up much lower by Galoob Game Genie
ADBT-EJBN ADBT-EJBY |
E. Honda jumps backward farther by Galoob Game Genie
YDBA-EJDA |
E. Honda jumps backward higher by Galoob Game Genie
ADBA-ETDE |
E. Honda jumps backward lower by Galoob Game Genie
ADBA-ELDE |
E. Honda jumps backward much higher by Galoob Game Genie
ADBA-EYDE |
E. Honda jumps backward much lower by Galoob Game Genie
ADBA-EJDE |
E. Honda jumps backward not as far by Galoob Game Genie
EDBA-ECDA |
E. Honda jumps forward farther by Galoob Game Genie
ADBA-F342 |
E. Honda jumps forward higher by Galoob Game Genie
ADBA-ETC6 |
E. Honda jumps forward lower by Galoob Game Genie
ADBA-ELC6 |
E. Honda jumps forward much higher by Galoob Game Genie
ADBA-EYC6 |
E. Honda jumps forward much lower by Galoob Game Genie
ADBA-EJC6 |
E. Honda jumps forward not as far by Galoob Game Genie
ADBA-F942 |
E. Honda jumps up higher by Galoob Game Genie
ADBA-ETDN ADBA-ETDY |
E. Honda jumps up lower by Galoob Game Genie
ADBA-ELDN ADBA-ELDY |
E. Honda jumps up much higher by Galoob Game Genie
ADBA-EYDN ADBA-EYDY |
E. Honda jumps up much lower by Galoob Game Genie
ADBA-EJDN ADBA-EJDY |
E. Honda's hard sumo head butts are faster by Galoob Game Genie
CCFT-CWC8 |
E. Honda's hard sumo head butts are slower by Galoob Game Genie
CCFT-CGC8 |
E. Honda's light sumo head butts are faster by Galoob Game Genie
CCFT-CWC4 |
E. Honda's light sumo head butts are slower by Galoob Game Genie
CCFT-CGC4 |
E. Honda's medium sumo head butts are faster by Galoob Game Genie
CCFT-CWC6 |
E. Honda's medium sumo head butts are slower by Galoob Game Genie
CCFT-CGC6 |
Guile jumps backward farther by Galoob Game Genie
YDBA-EJFA |
Guile jumps backward higher by Galoob Game Genie
ADBA-ETFE |
Guile jumps backward lower by Galoob Game Genie
ADBA-ELFE |
Guile jumps backward much higher by Galoob Game Genie
ADBA-EYFE |
Guile jumps backward much lower by Galoob Game Genie
ADBA-EJFE |
Guile jumps backward not as far by Galoob Game Genie
EDBA-ECFA |
Guile jumps forward farther by Galoob Game Genie
ADBA-F362 |
Guile jumps forward higher by Galoob Game Genie
ADBA-ETE6 |
Guile jumps forward lower by Galoob Game Genie
ADBA-ELE6 |
Guile jumps forward much higher by Galoob Game Genie
ADBA-EYE6 |
Guile jumps forward much lower by Galoob Game Genie
ADBA-EJE6 |
Guile jumps forward not as far by Galoob Game Genie
ADBA-F962 |
Guile jumps up higher by Galoob Game Genie
ADBA-ETFN ADBA-ETFY |
Guile jumps up lower by Galoob Game Genie
ADBA-ELFN ADBA-ELFY |
Guile jumps up much higher by Galoob Game Genie
ADBA-EYFN ADBA-EYFY |
Guile jumps up much lower by Galoob Game Genie
ADBA-EJFN ADBA-EJFY |
Ken jumps backward farther by Galoob Game Genie
YDBA-EJGA |
Ken jumps backward higher by Galoob Game Genie
ADBA-ETGE |
Ken jumps backward lower by Galoob Game Genie
ADBA-ELGE |
Ken jumps backward much higher by Galoob Game Genie
ADBA-EYGE |
Ken jumps backward much lower by Galoob Game Genie
ADBA-EJGE |
Ken jumps backward not as far by Galoob Game Genie
EDBA-ECGA |
Ken jumps forward farther by Galoob Game Genie
ADBA-F372 |
Ken jumps forward higher by Galoob Game Genie
ADBA-ETF6 |
Ken jumps forward lower by Galoob Game Genie
ADBA-ELF6 |
Ken jumps forward much higher by Galoob Game Genie
ADBA-EYF6 |
Ken jumps forward much lower by Galoob Game Genie
ADBA-EJF6 |
Ken jumps forward not as far by Galoob Game Genie
ADBA-F972 |
Ken jumps up higher by Galoob Game Genie
ADBA-ETGN ADBA-ETGY |
Ken jumps up lower by Galoob Game Genie
ADBA-ELGN ADBA-ELGY |
Ken jumps up much higher by Galoob Game Genie
ADBA-EYGN ADBA-EYGY |
Ken jumps up much lower by Galoob Game Genie
ADBA-EJGN ADBA-EJGY |
M. Bison jumps backward farther by Galoob Game Genie
YDBT-EJCA |
M. Bison jumps backward higher by Galoob Game Genie
ADBT-EYCE |
M. Bison jumps backward lower by Galoob Game Genie
ADBT-ENCE |
M. Bison jumps backward much higher by Galoob Game Genie
ADBT-E2CE |
M. Bison jumps backward much lower by Galoob Game Genie
ADBT-EJCE |
M. Bison jumps backward not as far by Galoob Game Genie
EDBT-ECCA |
M. Bison jumps forward farther by Galoob Game Genie
ADBT-F332 |
M. Bison jumps forward higher by Galoob Game Genie
ADBT-EYB6 |
M. Bison jumps forward lower by Galoob Game Genie
ADBT-ENB6 |
M. Bison jumps forward much higher by Galoob Game Genie
ADBT-E2B6 |
M. Bison jumps forward much lower by Galoob Game Genie
ADBT-EJB6 |
M. Bison jumps forward not as far by Galoob Game Genie
ADBT-F932 |
M. Bison jumps up higher by Galoob Game Genie
ADBT-EYCN ADCT-EYCY |
M. Bison jumps up lower by Galoob Game Genie
ADBT-ENCN ADCT-ENCY |
M. Bison jumps up much higher by Galoob Game Genie
ADBT-E2CN ADCT-E2CY |
M. Bison jumps up much lower by Galoob Game Genie
ADBT-EJCN ADCT-EJCY |
M. Bison's hard psycho crusher is faster by Galoob Game Genie
AARA-ETHG |
M. Bison's hard psycho crusher is slower by Galoob Game Genie
AARA-EEHG |
M. Bison's hard scissor kick is faster/Note by Galoob Game Genie
AASA-ETB2 |
M. Bison's hard scissor kick is slower/Note by Galoob Game Genie
AASA-EGB2 |
M. Bison's light psycho crusher is faster by Galoob Game Genie
AARA-ETHC |
M. Bison's light psycho crusher is slower by Galoob Game Genie
AARA-EEHC |
M. Bison's light scissor kick is faster/Note by Galoob Game Genie
AASA-ETBY |
M. Bison's light scissor kick is slower/Note by Galoob Game Genie
AASA-EGBY |
M. Bison's medium psycho crusher is faster by Galoob Game Genie
AARA-ETHE |
M. Bison's medium psycho crusher is slower by Galoob Game Genie
AARA-EEHE |
M. Bison's medium scissor kick is faster/Note by Galoob Game Genie
AASA-ETB0 |
M. Bison's medium scissor kick is slower/Note by Galoob Game Genie
AASA-EGB0 |
P1 Can Perform Special Moves in Mid-Air by terpsfan101 Raw
FF80C1:0000 |
P1 Infinite Health by terpsfan101 Raw
FF8043:00B0 |
P1 Never Dizzies by terpsfan101 Raw
FF806D:0000 |
P1 No Health by terpsfan101 Raw
FF8043:0000 |
P1 Vega never loses his Claw by terpsfan101 Raw
FF8095:0000 |
P2 Can Perform Special Moves in Mid-Air by terpsfan101 Raw
FF8341:0000 |
P2 Infinite Health by terpsfan101 Raw
FF82C3:00B0 |
P2 Never Dizzies by terpsfan101 Raw
FF82ED:0000 |
P2 No Health by terpsfan101 Raw
FF82C3:0000 |
P2 Vega never loses his Claw by terpsfan101 Raw
FF8315:0000 |
Ryu jumps backward farther by Galoob Game Genie
YDBA-EJCA |
Ryu jumps backward higher by Galoob Game Genie
ADBA-ETCE |
Ryu jumps backward lower by Galoob Game Genie
ADBA-ELCE |
Ryu jumps backward much higher by Galoob Game Genie
ADBA-EYCE |
Ryu jumps backward much lower by Galoob Game Genie
ADBA-EJCE |
Ryu jumps backward not as far by Galoob Game Genie
EDBA-ECCA |
Ryu jumps forward farther by Galoob Game Genie
ADBA-F332 |
Ryu jumps forward higher by Galoob Game Genie
ADBA-ETB6 |
Ryu jumps forward lower by Galoob Game Genie
ADBA-ELB6 |
Ryu jumps forward much higher by Galoob Game Genie
ADBA-EYB6 |
Ryu jumps forward much lower by Galoob Game Genie
ADBA-EJB6 |
Ryu jumps forward not as far by Galoob Game Genie
ADBA-F932 |
Ryu jumps up higher by Galoob Game Genie
ADBA-ETCN ADBA-ETCY |
Ryu jumps up lower by Galoob Game Genie
ADBA-ELCN ADBA-ELCY |
Ryu jumps up much higher by Galoob Game Genie
ADBA-EYCN ADBA-EYCY |
Ryu jumps up much lower by Galoob Game Genie
ADBA-EJCN ADBA-EJCY |
Sagat jumps backward farther by Galoob Game Genie
YDBT-EJDA |
Sagat jumps backward higher by Galoob Game Genie
ADBT-ETDE |
Sagat jumps backward lower by Galoob Game Genie
ADBT-ELDE |
Sagat jumps backward much higher by Galoob Game Genie
ADBT-EYDE |
Sagat jumps backward much lower by Galoob Game Genie
ADBT-EJDE |
Sagat jumps backward not as far by Galoob Game Genie
EDBT-ECDA |
Sagat jumps forward farther by Galoob Game Genie
ADBT-F342 |
Sagat jumps forward higher by Galoob Game Genie
ADBT-ETC6 |
Sagat jumps forward lower by Galoob Game Genie
ADBT-ELC6 |
Sagat jumps forward much higher by Galoob Game Genie
ADBT-EYC6 |
Sagat jumps forward much lower by Galoob Game Genie
ADBT-EJC6 |
Sagat jumps forward not as far by Galoob Game Genie
ADBT-F942 |
Sagat jumps up higher by Galoob Game Genie
ADBT-ETDN ADBT-ETDY |
Sagat jumps up lower by Galoob Game Genie
ADBT-ELDN ADBT-ELDY |
Sagat jumps up much higher by Galoob Game Genie
ADBT-EYDN ADBT-EYDY |
Sagat jumps up much lower by Galoob Game Genie
ADBT-EJDN ADBT-EJDY |
Sagat's hard tiger shot is faster by Galoob Game Genie
ADBA-FZ3R |
Sagat's hard tiger shot is slower by Galoob Game Genie
ADBA-F93R |
Sagat's light tiger shot is faster by Galoob Game Genie
ADBA-FZ3L |
Sagat's light tiger shot is slower by Galoob Game Genie
ADBA-F93L |
Sagat's medium tiger shot is faster by Galoob Game Genie
ADBA-FZ3N |
Sagat's medium tiger shot is slower by Galoob Game Genie
ADBA-F93N |
Hard Fireballs Go Faster by Galoob Game Genie
LDBA-F13J |
Hard Fireballs Go Slower by Galoob Game Genie
4XBA-F73J |
Light Fireballs Go Faster by Galoob Game Genie
LDBA-F13E |
Light Fireballs Go Slower by Galoob Game Genie
4XBA-F73E |
Medium Fireballs Go Faster by Galoob Game Genie
LDBA-F13G |
Medium Fireballs Go Slower by Galoob Game Genie
4XBA-F73G |
Vega jumps backward farther by Galoob Game Genie
YDBT-EJFA |
Vega jumps backward higher by Galoob Game Genie
ADBT-E2FE |
Vega jumps backward lower by Galoob Game Genie
ADBT-ETFE |
Vega jumps backward much higher by Galoob Game Genie
ADBT-E6FE |
Vega jumps backward much lower by Galoob Game Genie
ADBT-ENFE |
Vega jumps backward not as far by Galoob Game Genie
EDBT-ECFA |
Vega jumps forward farther by Galoob Game Genie
ADBT-F362 |
Vega jumps forward higher by Galoob Game Genie
ADBT-E2E6 |
Vega jumps forward lower by Galoob Game Genie
ADBT-ETE6 |
Vega jumps forward much higher by Galoob Game Genie
ADBT-E6E6 |
Vega jumps forward much lower by Galoob Game Genie
ADBT-ENE6 |
Vega jumps forward not as far by Galoob Game Genie
ADBT-F962 |
Vega jumps up higher by Galoob Game Genie
ADBT-E2FN ADCT-E2FY |
Vega jumps up lower by Galoob Game Genie
ADBT-ETFN ADCT-ETFY |
Vega jumps up much higher by Galoob Game Genie
ADBT-E6FN ADCT-E6FY |
Vega jumps up much lower by Galoob Game Genie
ADBT-ENFN ADCT-ENFY |
Zangief jumps backward farther by Galoob Game Genie
YDBT-EJAA |
Zangief jumps backward higher by Galoob Game Genie
ADBT-ETAE |
Zangief jumps backward lower by Galoob Game Genie
ADBT-ELAE |
Zangief jumps backward much higher by Galoob Game Genie
ADBT-EYAE |
Zangief jumps backward much lower by Galoob Game Genie
ADBT-EJAE |
Zangief jumps backward not as far by Galoob Game Genie
EDBT-ECAA |
Zangief jumps forward farther by Galoob Game Genie
ADBA-F392 |
Zangief jumps forward higher by Galoob Game Genie
ADBA-ETH6 |
Zangief jumps forward lower by Galoob Game Genie
ADBA-ELH6 |
Zangief jumps forward much higher by Galoob Game Genie
ADBA-EYH6 |
Zangief jumps forward much lower by Galoob Game Genie
ADBA-EJH6 |
Zangief jumps forward not as far by Galoob Game Genie
ADBA-F992 |
Zangief jumps up higher by Galoob Game Genie
ADBT-ETAN ADBT-ETAY |
Zangief jumps up lower by Galoob Game Genie
ADBT-ELAN ADBT-ELAY |
Zangief jumps up much higher by Galoob Game Genie
ADBT-EYAN ADBT-EYAY |
Zangief jumps up much lower by Galoob Game Genie
ADBT-EJAN ADBT-EJAY |
All fireballs are harmless/Note by Chemist Game Genie
AA9T-CA6J |
All of Player 1's Projectiles Don't Move/Note by BigBossman Raw
FF853C:0000 FF853D:0000 |
All of Player 1's Projectiles move lightning fast/Note by BigBossman Raw
FF853C: 000F FF853D: 00FF |
All of Player 2's Projectiles are lightning fast/Note by BigBossman Raw
FF85BC: 000F FF85BD: 00FF |
All of Player 2's Projectiles don't move/Note by BigBossman Raw
FF85BC: 0000 FF85BD: 0000 |
All P1 Hits/Projectiles Burn by Hacc Raw
FF82E0:0018 FF82E2:0018 |
All P1 Hits/Projectiles Burn (Blue) by Hacc Raw
FF82E0:0022 FF82E2:0022 |
All P1 Hits/Projectiles Burn [Blue] by Hacc Raw
FF82E0:0022 FF82E2:0022 |
All P1 Hits/Projectiles Burn [Red] by Hacc Raw
FF82E0:0018 FF82E2:0018 |
All P1 Hits/Projectiles Shock by Hacc Raw
FF82E0:001A FF82E2:001A |
All P1 Projectiles Are Normal by Hacc Raw
FF82E0:0014 FF82E2:0014 |
All P2 Hits/Projectiles Are 1-Hit Kills by Hacc Raw
FF8060:0028 FF8062:0028 |
All P2 Hits/Projectiles Burn by Hacc Raw
FF8060:0018 FF8062:0018 |
All P2 Hits/Projectiles Burn (Blue) by Hacc Raw
FF8060:0022 FF8062:0022 |
All P2 Hits/Projectiles Burn [Blue] by Hacc Raw
FF8060:0022 FF8062:0022 |
All P2 Hits/Projectiles Burn [Red] by Hacc Raw
FF8060:0018 FF8062:0018 |
All P2 Hits/Projectiles Shock by Hacc Raw
FF8060:001A FF8062:001A |
All P2 Projectiles Are Normal by Hacc Raw
FF8060:0014 FF8062:0014 |
Allows special moves in mid-air by Galoob Game Genie
AC3T-CAGE |
Balrog Can't Jump Forward by BigBossman Game Genie
ADBT-F452 |
Balrog status modifier/Note by BigBossman Raw
FF96F1: 000? |
Balrog Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBT-FVM2 |
Balrog's Turnaround Punches are always Level 2 Turnaround Punches/Note by terpsfan101 Game Genie
HTWT-FALJ 8AWT-EACL |
Blanka Can't Jump Forward by BigBossman Game Genie
ADBA-F452 |
Blanka status modifier/Note by BigBossman Raw
FF96E9: 000? |
Blanka Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVM2 |
Bug Fix for Turbo M. Bison's Light Psycho Crusher (makes Light Psycho Crusher chip twice on block)/Note by terpsfan101 Game Genie
T6XT-L2KE T6XT-L4KJ VEXT-L2KN 8EXT-LGBR T6XT-L6KT 4AXT-M93W |
Champion Edition M. Bison's Scissor Kick charges as fast as Super Street Fighter II M. Bison's Scissor Kick/Note by terpsfan101 Game Genie
K2PT-EAHL |
Champion Edition Vega's Backflip is performed like Turbo Vega's Backflip/Note by terpsfan101 Game Genie
REZT-E6WJ |
Champion Edition Vega's Throws do the same damage as most other Characters' Throws/Note by terpsfan101 Game Genie
BYZA-FJ4E BYZA-FJ8L VY4T-EAAJ |
Character Modifier P1/Note by Rune Raw
FF81DA:00?? |
Character Modifier P2 by Rune Raw
FF845A:00?? |
Character Selection Only Shows Ryu's Picture/Note by BigBossman Game Genie
1RBA-FWCJ |
Character selection screen is missing (can still select characters) by BigBossman Game Genie
1CBA-FCCW |
Character Selection Shows Mostly Ryu's Picture With Bison'S, Vega'S, Balrog'S, & Blanka's Picture Out Of Place./Note by BigBossman Game Genie
1CBA-FCCN |
Choose Same Character Twice in Group Mode by terpsfan101 Game Genie
RGEA-E60A RH5A-A6VT |
Chun-Li Can't Jump Forward by BigBossman Game Genie
ADBA-F482 |
Chun-Li status modifier/Note by BigBossman Raw
FF96EC: 000? |
Chun-Li Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVR2 |
CPU Plays Instead of You by hybrid, terpsfan101 Game Genie
F40T-CEWE AM8T-AA62 |
Dhalsim Can't Jump Forward by BigBossman Game Genie
ADBT-F422 |
Dhalsim status modifier/Note by BigBossman Raw
FF96EE: 000? |
Dhalsim Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBT-FVJ2 |
Dhalsim's Throws do the same damage as most other Characters' Throws/Note by terpsfan101 Game Genie
BYLA-EAGJ |
Dhalsim's Yoga Fire flies at opponent about knee level by BigBossman Raw
02C218: FC00 |
Dhalsim's Yoga Fire is Lower/Note by BigBossman Game Genie
ADBA-F322 |
Difficulty Modifier/Note by BigBossman Raw
FFFE44: 0000? |
Disable Throws - Both Players/Note by terpsfan101 Game Genie
RYHT-A60W |
E. Honda Can't Jump Forward by BigBossman Game Genie
ADBA-F442 |
E. Honda status modifier/Note by BigBossman Raw
FF96E8: 000? |
E. Honda Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVL2 |
E. Honda's 1000 Hand Slap Charged/Note by Rune Raw
FF8022:0000 |
Easier Button Mashing Moves (Hundred Hand Slap, Lightning Kick, and Electric Thunder)/Note by terpsfan101 Game Genie
FDJT-DJZE |
Easier Special Moves/Note by terpsfan101 Game Genie
CJGT-FATR FMJT-CA4T AMLA-CA4N CMJT-DA08 |
Enable Turbo Champion Mode by terpsfan101 Game Genie
RHFT-A6YL RHET-A60L RHGA-A6ZR |
Enable Turbo Champion Mode and Choose Same Character Twice in Group Mode by terpsfan101 Raw
FFFE4E:FFFF |
Fake Player 1 Health Modifier by Rune Raw
FF80E9?? |
Fake Player 2 Health Modifier by Rune Raw
FF8368:00?? |
First bonus round is 20 seconds by Galoob Game Genie
FDTA-AASW |
First bonus round is 60 seconds by Galoob Game Genie
FDTA-AA9W |
First bonus round is 80 seconds by Galoob Game Genie
FDTA-ABHW |
First bonus round is 99 seconds instead of 40 by Galoob Game Genie
FDTA-BXHW |
First hit wins battle by Galoob Game Genie
97BT-DE3Y |
Fix incorrect charge time (too high) assigned to Turbo Guile's Sonic Boom/Note by terpsfan101 Game Genie
RGPT-C61C |
Fix incorrect damage value (too high) assigned to Dhalsim's Yoga Noogie Grab by terpsfan101 Game Genie
A6LA-EABE |
Freeze Timer by terpsfan101 Raw
FF972B:0000 |
Game Mode Modifier by terpsfan101 Raw
FF97A3:00?? |
Game Speed Modifier by terpsfan101 Raw
FF97A4:00?? |
Guile Can't Jump Forward by BigBossman Game Genie
ADBA-F462 |
Guile status modifier/Note by BigBossman Raw
FF96EA: 000? |
Guile Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVN2 |
Hit Anywhere by nolberto82 Game Genie
PJ8T-CY0C JJ8T-CAGE 0T8T-C08G |
Hyper Mode P1 by Hacc Raw
FF801A:0000 |
Hyper Mode P2 by Hacc Raw
FF829A:0000 |
Hyper On Main Menu Modifier/Note by Rune Raw
FFFE46:00?? |
Infinite Energy by VisitntX Game Genie
9T0A-DGS4 0A0A-CAH6 960A-CAH8 JJ0T-CBAA |
Infinite time by Chemist Game Genie
AM9T-AA5T |
Infinite Time by Rune Raw
FF972A:0099 |
Ken Can't Jump Forward by BigBossman Game Genie
ADBA-F472 |
Ken status modifier/Note by BigBossman Raw
FF96EB: 000? |
Ken Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVP2 |
M. Bison Can't Jump Forward by BigBossman Game Genie
ADBT-F432 |
M. Bison status modifier/Note by BigBossman Raw
FF96EF: 000? |
M. Bison Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBT-FVK2 |
Most attacks do no damage (Throws still work) by Galoob Game Genie
RFBT-C6VY |
No Charging required for most Special Moves/Note by terpsfan101 Game Genie
CMJT-DT08 |
Only Special Moves and Throws allowed for Human Players in "Game Start" Mode by terpsfan101 Raw
FFFE4D:0001 |
Only Special Moves and Throws allowed for Human Players in "Game Start" Mode by terpsfan101 Game Genie
RHHT-C6WG |
P1 Attack Level Modifier (0-7) (VS Mode) by Rune Raw
FFFE48:00?? |
P1 Can Perform Moves in Mid-Air by Hacc Raw
FF80C0:0000 |
P1 Can't Be Hit [Can still be grabbed] by Hacc Raw
FF80EC:0010 |
P1 Costume Modifier/Note by Hacc Raw
FF81DC:00?? |
P1 Infinite Health by terpsfan101 Game Genie
9WGA-BCF6 0CGA-AAF8 JRGA-ABGA |
P1 Throws Disabled by Hacc Raw
FF82CA:0000 FF82CA:0000 FF82CC:0000 |
P2 Attack Level Modifier (0-7) (VS Mode) by Rune Raw
FFFE48:00?? |
P2 Can Perform Moves in Mid-Air by Hacc Raw
FF8340:0000 |
P2 Can't Be Hit [Can still be grabbed] by Hacc Raw
FF836C:0010 |
P2 Costume Modifier by Hacc Raw
FF845C:00?? |
P2 Infinite Health by terpsfan101 Game Genie
9WGA-BCGL 0CGA-AAGN 2RGA-AFGR |
P2 Throws Disabled by Hacc Raw
FF804A:0000 FF804A:0000 FF804C:0000 |
Player 1 Action Modifier/Note by Rune Raw
FF8040:00?? |
Player 1 can't attack by BigBossman Raw
FF8003: 000E |
Player 1 Infinite Health by Rune Raw
FF8042:0099 |
Player 1 is invincible against regular hits (untouchable by them)/Note by Chemist Game Genie
BT8T-CA5T |
Player 1 Win Modifier by Rune Raw
FF81DA:00?? |
Player 2 Action Modifier by Rune Raw
FF82C0:00?? |
Player 2 can't attack by BigBossman Raw
FF8283: 000E |
Player 2 No Health by Rune Raw
FF82C2:00?? |
Player 2 Win Modifier by Rune Raw
FF845A:00?? |
Players Don't Reel Back From Hits/Note by BigBossman Game Genie
ADBT-FVH2 |
Ryu and Ken's Hadoukens (Fireballs) are always Red Hadoukens (instead of almost always Blue Hadoukens)/Note by terpsfan101 Game Genie
AK8A-CA44 |
Ryu Can't Jump Forward by BigBossman Game Genie
ADBA-F432 |
Ryu status modifier/Note by BigBossman Raw
FF96E7: 000? |
Ryu Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVK2 |
Ryu's Dragon Punch and Sagat's Tiger Uppercut goes as far as Ken's Dragon Punch by terpsfan101 Game Genie
A4BT-CA68 |
Sagat Can't Jump Forward by BigBossman Game Genie
ADBT-F442 |
Sagat status modifier/Note by BigBossman Raw
FF96F0: 000? |
Sagat Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBT-FVL2 |
Second bonus round is 20 seconds by Galoob Game Genie
FDTA-AASY |
Second bonus round is 60 seconds by Galoob Game Genie
FDTA-AA9Y |
Second bonus round is 80 seconds by Galoob Game Genie
FDTA-ABHY |
Second bonus round is 99 seconds by Galoob Game Genie
FDTA-BXHY |
Select Options on Title Screen for Debug Menu/Note by terpsfan101 Game Genie
55FA-BBS2 |
Skip Intro Screens by nolberto82 Game Genie
RGTA-A6XJ |
Skip VS Screen by nolberto82 Game Genie
SDTA-B2XT |
Special moves are sometimes disabled/Note by Galoob Game Genie
AG1T-DA8C |
Stage Modifier/Note by BigBossman Raw
FF96AB: 00?? |
Stage Modifier (All Modes)/Note by Rune Raw
FF96AA:00?? |
Stage Music Modifier (Round 1)/Note by Hacc Raw
FFA3E0:00?? |
Stage Music Modifier (Round 2)/Note by Hacc Raw
FFA3DE:00?? |
Stage Music Modifier [Round 1]/Note by Hacc Raw
FFA3E0:00?? |
Stage Music Modifier [Round 2]/Note by Hacc Raw
FFA3DE:00?? |
Start with 1/2 energy by Galoob Game Genie
MCPA-AAH0 |
Start with 1/4 energy by Galoob Game Genie
FWPA-AAH0 |
Start with 10 seconds by Galoob Game Genie
FDTA-BAHT |
Start with 3/4 energy by Galoob Game Genie
TWPA-AAH0 |
Start with 30 seconds by Galoob Game Genie
FDTA-BAST |
Start with 50 seconds by Galoob Game Genie
FDTA-BA1T |
Start with 70 seconds by Galoob Game Genie
FDTA-BA9T |
Start with 90 seconds instead of 99 by Galoob Game Genie
FDTA-BBHT |
Throws do 1/2x normal damage/Note by Galoob Game Genie
C86A-FREG |
Throws do 2x normal damage/Note by Galoob Game Genie
MW6A-F2YG |
Throws do 3/4x normal damage/Note by Galoob Game Genie
ER6A-EGNG |
Throws do 3x normal damage/Note by Galoob Game Genie
VL6A-EZEG |
Throws do no damage/Note by Galoob Game Genie
AC6A-EAEG |
Turbo Guile's Flash Kick recovers as fast as Champion Edition Guile's Flash Kick by terpsfan101 Game Genie
XGRA-CAH2 |
Turbo M. Bison has Champion Edition M. Bison's (better) Psycho Crusher/Note by terpsfan101 Game Genie
RERT-E6TT |
Turbo M. Bison has Champion Edition M. Bison's faster/farther Scissor Kick speed by terpsfan101 Game Genie
RERT-E61T |
Turbo M. Bison's Scissor Kick charges as fast as Champion Edition M. Bison's Scissor Kick/Note by terpsfan101 Game Genie
MYPT-EAHC |
Turbo M. Bison's Scissor Kick charges as fast as Super Street Fighter II M. Bison's Scissor Kick/Note by terpsfan101 Game Genie
K2PT-EAHC |
Turbo M. Bison's Scissor Kick starts as fast and recovers as fast as Champion Edition M. Bison's Scissor Kick by terpsfan101 Game Genie
RERT-E602 |
Turbo Vega's Backflip is performed like Champion Edition Vega's Backflip/Note by terpsfan101 Game Genie
PTZT-EA4J |
Turbo Vega's Rolling Crystal Flash charges as fast as Champion Edition Vega's Rolling Crystal Flash/Note by terpsfan101 Game Genie
HTZT-EABL |
Turbo Vega's Rolling Crystal Flash charges as fast as Super Street Fighter II Vega's Rolling Crystal Flash/Note by terpsfan101 Game Genie
J2ZT-EABL |
Turbo Vega's Throws do the same damage as most other Characters' Throws/Note by terpsfan101 Game Genie
BYZA-FJ4N BYZA-FJ8W VY4T-EAAW |
Vega Can't Jump Forward/Note by BigBossman Game Genie
ADBT-F462 |
Vega goes to an imaginary cage before diving when not on his stage by terpsfan101 Game Genie
AJ0T-EA3G |
Vega goes to the wall instead of the cage before diving on his stage/Note by terpsfan101 Game Genie
AA0T-EA3G |
Vega never loses his Claw by terpsfan101 Game Genie
AMET-CA3J |
Vega status modifier/Note by BigBossman Raw
FF96F2: 000? |
Vega Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBT-FVN2 |
Vega's Claw absorbs 4 more hits before there is a chance of it becoming dislodged/Note by terpsfan101 Game Genie
BXET-CABC |
Vega's Rolling Crystal Flash is slightly faster/farther by terpsfan101 Game Genie
JA0A-EGGC |
Zangief Can't Jump Forward by BigBossman Game Genie
ADBA-F492 |
Zangief Easy Spinning Piledriver/Note by terpsfan101 Game Genie
CJGT-FATR |
Zangief status modifier/Note by BigBossman Raw
FF96ED: 000? |
Zangief Teleports To The Other Side When Jumping Forward by BigBossman Game Genie
ADBA-FVS2 |
Zangief's Deadly Driver and Leg Throws do the same damage as most other Characters' Throws/Note by terpsfan101 Game Genie
BYFA-EAEC BYFA-EAHA |
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