Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English, Japanese | 4M | 63522553 | USA, Europe, Japan | No |
/Note by Dualscreenman Raw
|
Lava Reef Act 2 with Act 1 palette/Note by Game Genie
|
Lava Reef Act 2 with Act 1 palette/Note by Game Genie
SWEA-ZPA0 |
Marble Garden Act 1 with Flying Battery Palette/Note by Game Genie
XWDT-ZBE8 |
Marble Garden Act 2 with Flying Battery Palette/Note by Game Genie
XWDT-ZBFG |
Sandopolis Act 1 with Ice Cap Zone Palette/Note by Game Genie
MWDT-ZDH8 |
Sandopolis Act 2 with Ice Cap Zone Palette/Note by Game Genie
MWEA-ZDAG |
Sonic can orbit jump to release Hold any jump button by daminmancejin Game Genie
AANA-CAGW |
1 Hit Kills Bosses/Note by Tony Hedstrom Game Genie
FEAT-CEWW |
1 hit kills bosses (alternate code)./Note by Tony Hedstrom Game Genie
KCHT-NA5N |
all characters invincible by daminmancejin Game Genie
AEBA-CA7W |
All in one Invincibility (No Flashing)/Note by 47iscool Game Genie
RYBA-C6ZY |
Anytime Knuckles Lands On A Wall, The Ground Shakes Killing All Enemies on Screen by Tony Hedstrom Game Genie
BBYT-CA7N |
Become Hyper Knuckles without collecting Emeralds first/Note by ChiDragon Game Genie
AB6A-CACL AB6A-CAHR |
Become Hyper Sonic without collecting Emeralds first/Note by ChiDragon Game Genie
AANT-CAGY AAPA-CAB8 |
Become Super Knuckles without collecting Emeralds first/Note by ChiDragon Game Genie
AB6A-CACW |
Become Super Sonic without collecting Emeralds first/Note by ChiDragon Game Genie
AANT-CAG6 |
Become Super Tails with 0 rings by ChiDragon Game Genie
ABJT-CACJ |
Become Super Tails Without Collecting Emeralds First by ChiDragon Game Genie
ABJT-CACA |
Become Super/Hyper Knuckles with 0 rings by ChiDragon Game Genie
AB6A-CADA |
Become Super/Hyper Sonic with 0 rings by ChiDragon Game Genie
AANT-CAHL |
Blue Knuckles (Palette Only)/Note by Game Genie
HWDT-YZC0 |
Can Access 'Sound Test' Menu From Title Screen/Note by Ugetab Game Genie
AVFA-AR74 |
Can Always Stand On Platforms (Read Note)/Note by 47iscool Game Genie
R00A-C6ZW |
Can become Hyper Knuckles at any time by doing a double jump. See notes./Note by Tony Hedstrom Game Genie
C36A-CA4R RF6A-C61W |
Can become Hyper Sonic at any time by doing a double jump. See notes./Note by Tony Hedstrom Game Genie
C2NT-CA82 REPA-C6WC |
Can Become Super Knuckles At Any Time By Doing a Double Jump. See notes./Note by Tony Hedstrom Game Genie
C36A-CA4R |
Can Become Super Sonic At Any Time By Doing a Double Jump. See notes./Note by Tony Hedstrom Game Genie
C2NT-CA82 |
Can Become Super Tails At Any Time By Doing a Double Jump. See notes./Note by terpsfan101 Game Genie
CBJT-CA36 |
Can Carry Fire Bubble Underwater!/Note by 47iscool Game Genie
RGMA-C6VJ |
Can Carry Ring Magnet underwater!/Note by 47iscool Game Genie
ACMT-CA4T |
Can do flash attack and fire attack multiple times by daminmancejin Game Genie
EANT-CATC |
Can do flash attack multiple times by daminmancejin Game Genie
ANPA-CAZE |
Can do flash attack multiple times in hyper form by daminmancejin Game Genie
AAPA-CAFJ |
Can Run At Full Speed In Water/Note by 47iscool Game Genie
RYHA-C6W6 |
Can't be hurt by daminmancejin Game Genie
AABA-CARE |
Can't be hurt by daminmancejin Game Genie
AEBA-CAZJ |
Cheating Level Select by 47iscool Raw
FFF600:0028 |
Cliffs Don't Kill/Note by 47iscool Game Genie
RYMA-C61N |
Death Egg last boss gives you the finger by Dualscreenman Raw
FFB3EA:0000 FFB434:0000 FFB4C8:0000 FFB512:0000 |
Disable Transformation Music by Helder Game Genie
A2PA-CA6R A3JT-CA9Y A36T-CA30 A5PA-CA30 A5PT-CA3E RFPT-T6YC |
Disable Various Stuff /Note by 47iscool Raw
01B6EC:0000 |
Don't Use Up Rings to Maintain Transformation Of Any Super/Hyper Character by ChiDragon Game Genie
AAPT-CAB8 |
Double jump to make Sonic do a Super Glide and kill all enemies on screen. See notes./Note by Tony Hedstrom Game Genie
RENT-C6T8 AANT-CA3A |
Enable debugger/Note by Tony Hedstrom Game Genie
RFTT-A6XW |
Enables level select. See notes./Note by Tony Hedstrom Game Genie
AVFA-AA7J |
Finger 1 autokill by Dualscreenman Raw
FFB3EA:0000 |
Finger 2 autokill by Dualscreenman Raw
FFB3A0:0000 |
Finger 3 autokill by Dualscreenman Raw
FFB434:0000 |
Finger 4 autokill by Dualscreenman Raw
FFB4C8:0000 |
Finger 5 autokill by Dualscreenman Raw
FFB47E:0000 |
Finger 6 autokill by Dualscreenman Raw
FFB512:0000 |
Get Rings From Anywhere by nolberto82 Game Genie
F5ZA-AA60 |
Hidden Palace cutscene Knuckles action modifier/Note by Dualscreenman Raw
FFBDE4:00?? |
Hit Music Modifier (Sonic only) by daminmancejin Game Genie
AGXT-CA34 |
hyper looks like super sonic by daminmancejin Game Genie
AT6A-AAFY |
hyper sonic color flash faster by daminmancejin Game Genie
AT6A-AAFC |
Hyper sonic is super sonic with flashy stars like hyper by daminmancejin Game Genie
A6PA-CAL4 |
In the special stage Blue Spheres looks like white bumpers by daminmancejin Game Genie
ACET-AA76 |
In the special stage Blue Spheres looks like white bumpers by daminmancejin Game Genie
ACET-AA7Y |
In the special stage get 1 Blue Sphere to get a Chao emerald by daminmancejin Game Genie
ACSA-ALPC |
In the special stage play as 2 tails by daminmancejin Game Genie
ACHT-AAR0 |
In the special stage Tails always jump by daminmancejin Game Genie
ACKT-AAAE |
In the special stage when the blue Sphere turn in to rings all the red Spheres turn in to rings by daminmancejin Game Genie
ACST-AATJ |
In the special stage you are untouchable by daminmancejin Game Genie
ACMT-AABE |
In the special stage you can always collect rings by daminmancejin Game Genie
ACNA-AAVT |
In the special stage you can't exit from red Spheres by daminmancejin Raw
|
Inf Glide Knuckles/Note by 47iscool Raw
FFB016:0000 |
Inf Invincibility Time by 47iscool Game Genie
HVXA-CA5L |
Infinite Lives by Ramdemann Game Genie
K2WA-CA4J |
Infinite Shield Slice/Hyper Sonic Dash by 47iscool Raw
FFB02F:0000 |
Infinite Time In Debugger. by Tony Hedstrom Game Genie
RHSA-A6XE |
Instant Death Tails As P2 Underwater by 47iscool Raw
FFB076:0000 |
Invincibility by Fanat Game Genie
RYBA-C6YY RYBA-C61A |
Invincible against dynamic objects (bullets, enemies, for example), except Knuckles. by Chemist Game Genie
REBA-C6V6 |
Invincible against Knuckles by Chemist Game Genie
ABTA-NA7Y |
Invincible against static objects (spikes, for example) by Chemist Game Genie
RZBA-E6YA |
Jump In Midair - Knuckles by nolberto82 Game Genie
CV5T-CA9R HV6A-DEJE AB6A-DZ2G AP6A-DP2L AV6A-CR2T C36A-CA20 RZ6A-C6XN |
Jump In Midair - Sonic by nolberto82 Game Genie
CTNA-CA8A HTNA-DER0 AANA-DZ82 ANNA-DP86 ATNA-CR9C C2NA-CA9J |
Jump In Midair - Tails by nolberto82 Game Genie
BVJA-CA88 ABJA-DZ9R RFJA-C61Y PPJA-DP92 AVJA-CR98 C3JT-CA2E RZJT-C6W6 |
Just regular blue sonic when you try to transform by daminmancejin Game Genie
AAPA-CABJ AAPA-CA24 AAPA-CACJ |
Knuckles Accelerates Much Faster/Note by Tony Hedstrom Game Genie
KKWA-CAHW |
knuckles can be easly control when jumping by daminmancejin Game Genie
AK5A-DA6C |
Knuckles can fly./Note by Tony Hedstrom Game Genie
JB2A-CCEJ |
Knuckles can fly./Note by Tony Hedstrom Game Genie
AB2A-CJEJ |
Knuckles can fly./Note by Tony Hedstrom Game Genie
AB2A-CTEJ |
Knuckles Can't Break Walls by 47iscool Game Genie
AJNA-FAML |
Knuckles fly upwards by daminmancejin Game Genie
AP2A-DAEE |
Knuckles is invincible by daminmancejin Game Genie
AEBA-DAGE |
Knuckles is invincible at the Hidden Palace Zone by daminmancejin Game Genie
ABTT-NAL0 |
Knuckles Is Untouchable To Enemies by daminmancejin Game Genie
AEBA-DAJW |
knuckles run different 1 by daminmancejin Game Genie
AB9A-DA3J |
knuckles run different 10 by daminmancejin Game Genie
KB9A-DA3J |
knuckles run different 11 by daminmancejin Game Genie
LB9A-DA3J |
knuckles run different 12 by daminmancejin Game Genie
MB9A-DA3J |
knuckles run different 13 by daminmancejin Game Genie
NB9A-DA3J |
knuckles run different 14 by daminmancejin Game Genie
PB9A-DA3J |
knuckles run different 15 by daminmancejin Game Genie
RB9A-DA3J |
knuckles run different 16 by daminmancejin Game Genie
SB9A-DA3J |
knuckles run different 17 by daminmancejin Game Genie
TB9A-DA3J |
knuckles run different 2 by daminmancejin Game Genie
BB9A-DA3J |
knuckles run different 3 by daminmancejin Game Genie
CB9A-DA3J |
knuckles run different 4 by daminmancejin Game Genie
DB9A-DA3J |
knuckles run different 5 by daminmancejin Game Genie
EB9A-DA3J |
knuckles run different 6 by daminmancejin Game Genie
FB9A-DA3J |
knuckles run different 7 by daminmancejin Game Genie
GB9A-DA3J |
knuckles run different 8 by daminmancejin Game Genie
HB9A-DA3J |
knuckles run different 9 by daminmancejin Game Genie
JB9A-DA3J |
knuckles runs hyper by daminmancejin Game Genie
AZ9A-DADT |
knuckles spin fast when jumping by daminmancejin Game Genie
AZ9A-DARG |
Knuckles travels with Tails! by Chemist Game Genie
ABZT-AA5Y PKZT-B950 |
Less Gravity. Makes everyone Do High Moon Jumps With Slow Descent/Note by Tony Hedstrom Game Genie
C4ZT-CACE |
Much Less Gravity, Makes Everyone Do Super High Moon Jumps With Slow Descent/Note by Tony Hedstrom Game Genie
BLZT-CACE |
Never lose Super/hyper at the end of the levels by daminmancejin Game Genie
AAPT-CABW |
No Game Over After Lives Counter Hit Zero/Note by 47iscool Game Genie
RYWA-C6WN |
No rings are subtracted when you are Super/Hyper Sonic or Knuckles./Note by Tony Hedstrom Game Genie
RYPT-C6X0 |
no rings come out when hit by daminmancejin Game Genie
AEBA-CA0L |
No Tails when playing with sonic and tails by daminmancejin Game Genie
AA6A-CA4G |
One hit for Death Egg last boss part 1 by Dualscreenman Raw
FFB3EA:0000 FFB3A0:0000 FFB434:0000 FFB4C8:0000 FFB47E:0000 FFB512:0000 |
One hit for Death Egg last boss part 2 by Dualscreenman Raw
FFB19A:0000 |
One hit to defeat Doomsday last boss part 1 by Dualscreenman Raw
FFB22E:0000 |
One hit to defeat Doomsday last boss part 2 by Dualscreenman Raw
FFB1E4:0000 |
P2 Tails Always Rolls by 47iscool Raw
FFB087:0001 |
P2 Tails Can't Spin by 47iscool Raw
FFB087:0000 |
Pause the Game And Press A For Level Select Menu. See notes./Note by Tony Hedstrom Game Genie
RELA-A6V8 FALA-AACL |
Pause The Game And Press A To Play Special Stages. See notes./Note by Tony Hedstrom Game Genie
RELA-A6V8 GTLA-AACL |
Pause The Game And Press B Or C to Give Sonic Or Knuckles Much Faster Acceleration. See notes./Note by Tony Hedstrom Game Genie
RELA-A6V8 KJLA-AAF8 NJLA-BS8A |
Pause the game anywhere and press A to go back to the title screen by Tony Hedstrom Game Genie
RELA-A6V8 |
Pause the game to enable debugger (alternate version). See notes./Note by Tony Hedstrom Game Genie
BALA-B72N |
Play as Ashura by daminmancejin Game Genie
WT6A-A3AG |
Play as emerald by daminmancejin Game Genie
0T6A-ACAG |
Play as Nova by daminmancejin Game Genie
Y26A-ACAG |
Play As Prism/Note by daminmancejin Game Genie
A26A-AAA4 |
Play as Riku by daminmancejin Game Genie
0T6A-AKAG |
Play as Rose by daminmancejin Game Genie
DT6A-A3AG |
Play As Shadow/Note by daminmancejin Game Genie
Y26A-AAAG |
Play as Tamora by daminmancejin Game Genie
BT6A-A2AG |
Play As Wild/Note by daminmancejin Game Genie
A26A-AA8C |
Player 1 Action Modifier by Dualscreenman Raw
FFB020:00?? |
Press The Jump Button Twice To Become Invincible. See notes./Note by Tony Hedstrom Game Genie
AX9A-AA9A |
Puffer Thing (Lava Reef) or Mecha Fish ((HydroCity) Can't Steal Rings by 47iscool Game Genie
RGBA-T6T4 |
Push any jump button to make Knuckles float by daminmancejin Game Genie
AB6A-DAJC |
Push down to spindash sonic/knuckles only by daminmancejin Game Genie
AAPT-CA9R |
Red Sonic (Palette Only)/Note by Game Genie
9WDT-YZCG |
Red spheres give you rings by daminmancejin Game Genie
ACMT-AA5L |
Red Spheres Have No Effect by nensondubois Game Genie
A4MT-AA5J |
Remove Breakable Walls by 47iscool Game Genie
R18T-C6T8 |
Rings don't go away when collecting them by daminmancejin Game Genie
A5YA-AAF8 |
Shield Modifiers Part 1 by Raw
FFF02A:0061 FFF02A:0051 FFF02A:0031 FFF02A:0062 FFF02A:0052 FFF02A:0032 |
Sky Blue hyper sonic by daminmancejin Game Genie
AT6A-AAF4 |
Sonic (Or Sonic with Tails) Accelerates Much Faster/Note by Tony Hedstrom Game Genie
KJFT-CACC |
Sonic always flips really fast by daminmancejin Game Genie
AAZA-CACA |
Sonic Can Always Double Jump. See notes./Note by Tony Hedstrom Game Genie
N2NT-CA24 |
Sonic can do his electric bounce by daminmancejin Game Genie
AENT-CAM4 |
Sonic Can Glide A Longer Distance (Press jump button twice)./Note by Tony Hedstrom Game Genie
9ENT-C6TY AENT-CAA0 JJNT-DT22 BLZT-CACE |
Sonic can glide a short distance (press jump button twice). by Tony Hedstrom Game Genie
9ENT-C6TY AENT-CAA0 JJNT-DT22 |
Sonic can move really fast when in super/hyper form by daminmancejin Game Genie
AAPA-CAMN |
Sonic can turn hyper sonic anytime and keep it in till the next stage/don't lose rings in hyper form by daminmancejin Game Genie
AAPT-CABW AANT-CAHL AANT-CAGY AAPA-CAB8 |
Sonic can turn in to just regular super sonic by daminmancejin Game Genie
AAPA-CABJ AAPA-CACJ |
Sonic can turn Super/Hyper anytime with out rings/Note by daminmancejin Game Genie
AAPT-CABT AAPT-CACT |
sonic crazy animation by daminmancejin Game Genie
AJXA-CAAC |
sonic doesn't flip or roll by daminmancejin Game Genie
AJXA-CAAY |
Sonic flashing and your rings decrease by daminmancejin Game Genie
AAPT-CAVY |
Sonic has completed speed control when in super/hyper form by daminmancejin Game Genie
AAPA-CAM0 AAPA-CAMT |
Sonic has crazy speed control when in super/hyper form by daminmancejin Game Genie
AAPA-CAMT AAPA-CAMN |
Sonic has instant speed by daminmancejin Game Genie
AAJA-CADC |
Sonic is easy to control by daminmancejin Game Genie
AAFT-CALC |
Sonic is very easy to control /Note by daminmancejin Game Genie
AAFT-CALJ AAFT-CALC |
Sonic Jumps Higher On His "Second" Jump When Using the Double Jump by Tony Hedstrom Game Genie
AANT-DS6T |
Sonic Jumps Much Higher On His "Second" Jump When Using the Double Jump by Tony Hedstrom Game Genie
TANT-DK6T |
Sonic only does a roll animation when moving by daminmancejin Game Genie
AAXA-CAPE |
sonic run backwards on the left side by daminmancejin Game Genie
AJXA-CARL |
sonic run upside down backwards by daminmancejin Game Genie
AJXA-CARY |
sonic standing and ducking animation is different by daminmancejin Game Genie
AJXA-CAAG |
Sonic turn to super/hyper sonic anytime by daminmancejin Game Genie
AAPA-CATR AAPA-CATT AAPT-CAB8 |
Sonic upside-down by daminmancejin Game Genie
AAGA-CADR |
special stage is really fast by daminmancejin Game Genie
ACMA-AA4N |
Spindash Music Modifier (Sonic only)/Note by daminmancejin Game Genie
ATRA-CAAA music 1 BTRA-CAAA music 2 CTRA-CAAA music 3 DTRA-CAAA music 4 ETRA-CAAA music 5 FTRA-CAAA music 6 BARA-CAAA music 7 CARA-CAAA music 8 DARA-CAAA music 9 EARA-CAAA music 10 FARA-CAAA music 11 GARA-CAAA music 12 AERA-CAAA music 13 BERA-CAAA music 14 CERA-CAAA music 15 DERA-CAAA music 16 EERA-CAAA music 17 FERA-CAAA music 18 GERA-CAAA music 19 AJRA-CAAA music 20 BJRA-CAAA music 21 CJRA-CAAA music 22 DJRA-CAAA music 23 EJRA-CAAA music 24 GJRA-CAAA music 25 ANRA-CAAA music 26 BNRA-CAAA music 27 CNRA-CAAA music 28 DNRA-CAAA music 29 ENRA-CAAA music 30 AYRA-CAAA music 31 BYRA-CAAA music 32 CYRA-CAAA music 33 DYRA-CAAA music 34 EYRA-CAAA music 35 FYRA-CAAA music 36 A2RA-CAAA music 37 B2RA-CAAA music 38 C2RA-CAAA music 39 D2RA-CAAA music 40 E2RA-CAAA music 41 F2RA-CAAA music 42 A6RA-CAAA music 43 B6RA-CAAA music 44 C6RA-CAAA music 45 D6RA-CAAA music 46 E6RA-CAAA music 47 F6RA-CAAA music 48 |
Stage music still play when transforming in to super/hyper sonic by daminmancejin Game Genie
ANPA-CAEJ |
Start on level select menu/Note by 47iscool Game Genie
FACA-AAFW |
Tails accelerates much faster./Note by Tony Hedstrom Game Genie
KJ5T-CAAW |
The game say SEGA when he jumps by daminmancejin Game Genie
AANA-CBCG AANA-CADG |
Timer runs at double speed (2x faster than normal) by Tony Hedstrom Game Genie
D5RT-AAD8 |
Timer runs at half speed (2x slower than normal) by Tony Hedstrom Game Genie
SDRT-AAD8 |
Timer runs at one quarter speed (4x slower than normal) by Tony Hedstrom Game Genie
8DRT-AAD8 |
Touch an enemy, and you will destroy it (except Knuckles) by Chemist Game Genie
PJAA-CA8C |
Touch Knuckles, and you will damage him. by Chemist Game Genie
ABTT-NA3G |
Turn in to super or hyper blue sonic by daminmancejin Game Genie
AAPA-CAT4 AAPA-CAVW |
Turn in to super or hyper sonic anytime by daminmancejin Game Genie
AANT-CA1A AANT-CW1J |
Ultra Speed/Note by 47iscool Raw
FFF763:0079 FFF760:0079 |
Untouchable to red Spheres by daminmancejin Game Genie
ACMT-AADC |
Walk Through Solid Objects/Note by 47iscool Game Genie
R1TA-C6VJ |
Walk/Run Thru Walls/Note by 47iscool Raw
FFB047:00FF |
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