Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 1M | DCE29C9D | USA, Europe | No |
MASTER CODE--MUST BE ENTERED by Galoob Game Genie
R19T-86VA |
1st and 15 after a kickoff or a 1st down by Galoob Game Genie
ZBST-4AG2 |
1st and 15 after a punt or loss of downs by Galoob Game Genie
ZA1T-4AAW |
1st and 20 after a kickoff or a 1st down by Galoob Game Genie
6BST-4AG2 |
1st and 20 after a punt or loss of downs by Galoob Game Genie
6A1T-4AAW |
1st and 5 after a kickoff or a 1st down by Galoob Game Genie
HBST-4AG2 |
1st and 5 after a punt or loss of downs by Galoob Game Genie
HA1T-4AAW |
1st and 50 after a kickoff or a 1st down by Galoob Game Genie
GBST-4EG2 |
1st and 50 after a punt or loss of downs by Galoob Game Genie
GA1T-4EAW |
1st and goal after a kickoff or a 1st down by Galoob Game Genie
NBST-4JG2 |
1st and goal after a punt or loss of downs by Galoob Game Genie
NA1T-4JAW |
2 downs to get a 1st down instead of 4 by Galoob Game Genie
AKBA-0AGR AKTA-4ADY |
2 point conversion worth 0 points by Galoob Game Genie
AJMA-4A50 |
2 point conversion worth 1 point by Galoob Game Genie
REMA-5EX0 |
2 point conversion worth 3 points by Galoob Game Genie
REMA-5NX0 |
2 point conversion worth 4 points by Galoob Game Genie
REMA-5TX0 |
2 point conversion worth 5 points by Galoob Game Genie
REMA-5YX0 |
2 point conversion worth 6 points by Galoob Game Genie
REMA-52X0 |
2 point conversion worth 7 points by Galoob Game Genie
REMA-56X0 |
2 point conversion worth 8 points by Galoob Game Genie
REMA-5AX0 |
3 downs to get a 1st down instead of 4 by Galoob Game Genie
APBA-0AGR APTA-4ADY |
Away Team 0 Points/Note by DGenerateKane Game Genie
ADV9-8AGN |
Away Team 99 Points/Note by DGenerateKane Game Genie
NSV9-8AGN |
Can not be tackled/Note by Tony Hedstrom Game Genie
ABMA-4A4N |
Can run out of bounds on the sidelines and easily run all the way for a touchdown (Right side only)/Note by Tony Hedstrom Game Genie
FA4T-2A3C DALA-4A2W |
Can run over land mines without blowing up and fumbling the ball by Tony Hedstrom Game Genie
BJ5T-2A4R |
Can run over open areas on the field without being sucked out by Tony Hedstrom Game Genie
FA4A-2A9L |
Each quarter is 1 minute long by Galoob Game Genie
AG2T-0CHE |
Each quarter is 15 minutes long by Galoob Game Genie
B82T-0CHE |
Each quarter is 30 minutes long by Galoob Game Genie
D42T-0CHE |
Extra point worth 0 points by Galoob Game Genie
AJXT-4A46 |
Extra point worth 2 points by Galoob Game Genie
REXT-5JW6 |
Extra point worth 3 points by Galoob Game Genie
REXT-5NW6 |
Extra point worth 4 points by Galoob Game Genie
REXT-5TW6 |
Extra point worth 5 points by Galoob Game Genie
REXT-5YW6 |
Extra point worth 6 points by Galoob Game Genie
REXT-52W6 |
Extra point worth 7 points by Galoob Game Genie
REXT-56W6 |
Extra point worth 8 points by Galoob Game Genie
REXT-5AW6 |
Field goal worth 0 points by Galoob Game Genie
AJXT-4A6Y |
Field goal worth 1 point by Galoob Game Genie
REXT-5EYY |
Field goal worth 2 points by Galoob Game Genie
REXT-5JYY |
Field goal worth 4 points by Galoob Game Genie
REXT-5TYY |
Field goal worth 5 points by Galoob Game Genie
REXT-5YYY |
Field goal worth 6 points by Galoob Game Genie
REXT-52YY |
Field goal worth 7 points by Galoob Game Genie
REXT-56YY |
Field goal worth 8 points by Galoob Game Genie
REXT-5AYY |
Home Team 0 Points/Note by DGenerateKane Game Genie
ADYS-8AEJ |
Home Team 99 Points/Note by DGenerateKane Game Genie
NSYS-8AEJ |
Infinite timeouts by Galoob Game Genie
RHJA-461A |
Kick meter goes up to 1/3 maximum by Galoob Game Genie
BXXA-2AH8 BXXT-2AAG |
Kick meter goes up to 2/3 maximum by Galoob Game Genie
DDXA-2AH8 DDXT-2AAG |
Once kick meter reaches maximum, it stays there by Galoob Game Genie
RHXT-26TR |
Play clock is 15 seconds by Galoob Game Genie
CWSA-4AG6 CXJT-4ADN |
Play clock is 30 seconds by Galoob Game Genie
D4SA-4AG6 D5JT-4ADN |
Play clock is 60 seconds by Galoob Game Genie
HWSA-4AG6 HXJT-4ADN |
Play clock is 90 seconds by Galoob Game Genie
MLSA-4AG6 MMJT-4ADN |
Play clock is infinite by Galoob Game Genie
RGSA-460L |
Play Clock Is Infinite by Galoob Raw
1RGSA-460L |
Safety worth 0 points by Galoob Game Genie
AL7T-2A36 |
Safety worth 1 point by Galoob Game Genie
RG7T-3EV6 |
Safety worth 3 points by Galoob Game Genie
RG7T-3NV6 |
Safety worth 4 points by Galoob Game Genie
RG7T-3TV6 |
Safety worth 5 points by Galoob Game Genie
RG7T-3YV6 |
Safety worth 6 points by Galoob Game Genie
RG7T-32V6 |
Safety worth 7 points by Galoob Game Genie
RG7T-36V6 |
Safety worth 8 points by Galoob Game Genie
RG7T-3AV6 |
Start with 0 timeouts by Galoob Game Genie
ADKT-3A7E |
Start with 1 timeout by Galoob Game Genie
AHKT-3A7E |
Start with 2 timeouts by Galoob Game Genie
AMKT-3A7E |
Start with 5 timeouts by Galoob Game Genie
A1KT-3A7E |
Start with 8 timeouts by Galoob Game Genie
BDKT-3A7E |
The down never increments by Galoob Game Genie
AKTA-4A2E |
Timeouts not reset at halftime by Galoob Game Genie
AXEA-4A9L |
Touchdown worth 0 points by Galoob Game Genie
AJMA-4A22 |
Touchdown worth 1 point by Galoob Game Genie
REMA-5ET2 |
Touchdown worth 2 points by Galoob Game Genie
REMA-5JT2 |
Touchdown worth 3 points by Galoob Game Genie
REMA-5NT2 |
Touchdown worth 4 points by Galoob Game Genie
REMA-5TT2 |
Touchdown worth 5 points by Galoob Game Genie
REMA-5YT2 |
Touchdown worth 7 points by Galoob Game Genie
REMA-56T2 |
Touchdown worth 8 points by Galoob Game Genie
REMA-5AT2 |
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