Languages | Size | CRC32 | Region | Serial |
---|---|---|---|---|
English | 512K | 054F5D53 | USA, Europe | No |
"Victory" music is played on the title screen instead of the "Opening" theme by BigBossman Game Genie
DEGA-BCBN |
Able To Use Dynamite Over & Over Again/Note by iamstillhiro1112 Raw
FF0DD5:0000 FF0E05:0000 |
All Enemies Are Abobos by nolberto82 Game Genie
SWLA-BCN0 AWLA-AAE2 ACLA-AAE4 |
All Enemies Are Lindas by nolberto82 Game Genie
SWLA-BCN0 ARLA-AAE2 ACLA-AAE4 |
All Enemies Are Rowpers by nolberto82 Game Genie
SWLA-BCN0 A4LA-AAE2 ACLA-AAE4 |
All Enemies Are Williams by nolberto82 Game Genie
SWLA-BCN0 A0LA-AAE2 ACLA-AAE4 |
Always act like you're holding weapon Modifier - Player 1/Note by BigBossman Raw
FF0847: 000? |
Barrel Can Be Reused (Level 1) by iamstillhiro1112 Raw
FF0B84:0003 |
Barrel Can Be Reused (Mission 3) by iamstillhiro1112 Raw
FF1084:0000 |
Boss theme music is never played by BigBossman Raw
009944: 0000 |
Boss theme music is played throughout the entire game by BigBossman Raw
009944: 8158 |
Box Can Be Reused (Mission 2) by iamstillhiro1112 Raw
FF0F44:0000 |
Can reuse barrels, boxes, and rocks as many times as you want by Tony Hedstrom Game Genie
ABST-AAGR |
Can't Climb Ladders / Fences by BigBossman Raw
FF0868: 0000 |
Defeating Mr X Will Not Rescue Marian (Bwahaha!) by iamstillhiro1112 Raw
FF12B8:0006 |
Enemies Are Invisible/Note by BigBossman Raw
FF0B28:0007 FF0C68:0007 FF0DA8:0007 FF0EE8:0007 FF1028:0007 FF1168:0007 FF12A8:0007 FF13E8:0007 FF1528:0007 FF1668:0007 |
Enemies Are More Defensive/Note by BigBossman Game Genie
LD0T-ADDR |
Enemies Don't Attack As Much/Note by 1337gamer Raw
008524:C500 |
Enemies Don't Attack Nearly As Much/Note by BigBossman Game Genie
ACCT-AMVE |
Enemies kill with 1-hit/Note by BigBossman Raw
FF0A9D:00FF FF0BDD:00FF FF0D10:00FF FF0E5D:00FF FF0F9D:00FF FF10DD:00FF FF121D:00FF FF135D:00FF FF149D:00FF FF15DD:00FF |
Enemies Move Faster On Missions 1, 2, & 4 / Enemies Move Slower On Mission 3/Note by BigBossman Game Genie
BBNA-BNTE |
Enemies move faster on Missions 2 & 4 / Enemies move slower on Missions 1 & 3/Note by BigBossman Game Genie
ABNA-BBTE |
Enemies Move Slower On All Stages/Note by BigBossman Game Genie
BBNA-BNTJ |
Enemies Moves Faster On All Stages/Note by BigBossman Game Genie
BBNA-BNTC |
Enemies Moves Slower/Note by BigBossman Game Genie
BBNA-BNTR |
Enemy modifiers/Note by BigBossman Raw
FF0A47:000? FF0B87:000? FF0CC7:000? FF0E07:000? FF0F47:000? FF1087:000? FF11C7:000? FF1307:000? FF1447:000? FF1587:000? |
Enemy#1 always has 1hp/Note by silentkiller Raw
FF0A50:0000 |
Enemy#1 palette modifier/Note by silentkiller Raw
FF0A4E:00?? |
Enemy#10 always has 1hp/Note by silentkiller Raw
FF1590:0000 |
Enemy#10 palette modifier/Note by silentkiller Raw
FF158E:00?? |
Enemy#2 always has 1hp/Note by silentkiller Raw
FF0B90:0000 |
Enemy#2 palette modifier/Note by silentkiller Raw
FF0B8E:00?? |
Enemy#3 always has 1hp/Note by silentkiller Raw
FF0CD0:0000 |
Enemy#3 palette modifier/Note by silentkiller Raw
FF0CCE:00?? |
Enemy#4 always has 1hp/Note by silentkiller Raw
FF0E10:0000 |
Enemy#4 palette modifier/Note by silentkiller Raw
FF0E0E:00?? |
Enemy#5 always has 1hp/Note by silentkiller Raw
FF0F50:0000 |
Enemy#5 palette modifier/Note by silentkiller Raw
FF0F4E:00?? |
Enemy#6 always has 1hp/Note by silentkiller Raw
FF1090:0000 |
Enemy#6 palette modifier/Note by silentkiller Raw
FF108E:00?? |
Enemy#7 always has 1hp/Note by silentkiller Raw
FF11D0:0000 |
Enemy#7 palette modifier/Note by silentkiller Raw
FF11CE:00?? |
Enemy#8 always has 1hp/Note by silentkiller Raw
FF1310:0000 |
Enemy#8 palette modifier/Note by silentkiller Raw
FF130E:00?? |
Enemy#9 always has 1hp/Note by silentkiller Raw
FF1450:0000 |
Enemy#9 palette modifier/Note by silentkiller Raw
FF144E:00?? |
Faster Enemies by 1337gamer Raw
005802: 5608 |
Ghost P1 by Hacc Raw
FF0860:0049 |
Ghost P2 by Hacc Raw
FF09A0:0049 |
High Score Always Displayed 999999 Score Points by silentkiller Raw
FF0358:0099 FF035A:9999 |
Infinite Credits by iamstillhiro1112 Raw
FF0356:0009 |
Infinite Energy by VisitntX Game Genie
AJ1A-AA7E |
Infinite Energy - All Players & Enemies by 1337gamer Raw
002EA4: 6002 |
Infinite Energy P1 by awsomebob Game Genie
FDJA-AEZ6 |
Infinite Energy P1 by iamstillhiro1112 Raw
FF07D0:0037 |
Infinite Energy P2 by iamstillhiro1112 Raw
FF0910:0037 |
Infinite Lives by VisitntX Game Genie
AVKT-AA7G |
Infinite Lives P1 by iamstillhiro1112 Raw
FF07D4:0009 |
Infinite Lives P2 by iamstillhiro1112 Raw
FF0914:0009 |
Infinite Time by VisitntX Game Genie
AXKT-AA9A |
Infinite Time/Note by silentkiller Raw
FF0352:0099 |
Infinite Time by iamstillhiro1112 Raw
FF66C6:0000 |
Intro Marian Evades Enemy (Level 1) by iamstillhiro1112 Raw
FF0C78:0000 |
Intro Marian Ready For Love (Level 1) by iamstillhiro1112 Raw
FF0BF8:000B |
Invincibility by nolberto82 Game Genie
NT0A-AGDT |
Jump Higher by Tony Hedstrom Game Genie
EKET-AAG8 |
Jump Much Higher by Tony Hedstrom Game Genie
MVET-AAG8 |
Kill Enemies With 1 Hit - Player 1/Note by BigBossman Raw
FF081D:00FF |
Kill Enemies With 1 Hit - Player 2/Note by BigBossman Raw
FF095D:00FF |
Long Ladders / Fences/Note by BigBossman Raw
FF0868: 0004 |
Mission Select/Note by silentkiller Raw
FF02E2:00?? |
Modifies the sound effect when you use the whip/Note by BigBossman Raw
??RT-BNLJ |
Most attacks don't knock enemies down/Note by 1337gamer Raw
002F50: 046D |
No Final Battle With Mr X (Instant Win) by iamstillhiro1112 Raw
FF10A6:0000 |
Player 1 Always Has 9 Lives by silentkiller Raw
FF07D4:000A |
Player 1 Always Has 999999 Score Points by silentkiller Raw
FF088E:0099 FF0890:9999 |
Player 1 character modifier/Note by silentkiller Raw
FF07C6:00?? |
Player 1 consists of numbers & letters by BigBossman Raw
FF08A8: 0002 |
Player 1 is blocky/Note by BigBossman Raw
FF08A8: 0000 |
Player 1 is invisible by BigBossman Raw
FF09E8: 0007 |
Player 1 palette modifier/Note by silentkiller Raw
FF07CE:00?? |
Player 2 Always Has 9 Lives by silentkiller Raw
FF0914:000A |
Player 2 Always Has 999999 Score Points by silentkiller Raw
FF09CE:0099 FF09D0:9999 |
Player 2 character modifier/Note by silentkiller Raw
FF0906:00?? |
Player 2 consists of numbers & letters by BigBossman Raw
FF09E8: 0002 |
Player 2 is blocky/Note by BigBossman Raw
FF09E8: 0000 |
Player 2 palette modifier/Note by silentkiller Raw
FF090E:00?? |
Players & enemies land on their feet when thrown by BigBossman Game Genie
DEBA-ABTJ |
Rapid Score Gain P1 by iamstillhiro1112 Raw
FF088C:0800 |
Rapid Score Gain P2 by iamstillhiro1112 Raw
FF09CC:0800 |
Rock 1 Can Be Reused (Mission 3) by iamstillhiro1112 Raw
FF16C4:0000 |
Rock 2 Can Be Reused (Mission 3) by iamstillhiro1112 Raw
FF1584:0000 |
Rock 3 Can Be Reused (Mission 3) by iamstillhiro1112 Raw
FF1304:0000 |
Slower Enemies/Note by 1337gamer Raw
005808:5608 |
Stage Modifier/Note by 1337gamer Raw
000492: 000? |
Start On Mission 2 by Tony Hedstrom Game Genie
AECA-AAEW |
Start On Mission 3 by Tony Hedstrom Game Genie
AJCA-AAEW |
Start On Mission 4 by Tony Hedstrom Game Genie
ANCA-AAEW |
Super Strength - Player 1/Note by iamstillhiro1112 Raw
FF081D: 0008 |
Super Strength - Player 2/Note by iamstillhiro1112 Raw
FF095D: 0008 |
Super Strength P1 by iamstillhiro1112 Raw
FF081C:0008 |
Super Strength P2 by iamstillhiro1112 Raw
FF095C:0008 |
Teleport To The Top. See notes./Note by Tony Hedstrom Game Genie
JLWA-AA7C |
Tighter camera when walking left/Note by Tony Hedstrom Game Genie
NAET-AADY NAET-AAE4 |
Tighter camera when walking right/Note by Tony Hedstrom Game Genie
2AET-AAGE 2AET-AAHL |
Walk Faster/Note by Tony Hedstrom Game Genie
APNT-AAA2 |
Walk Slower/Note by Tony Hedstrom Game Genie
AFNT-AAA2 |
Weapons Dissapear When Thrown Up Against A Wall/Note by BigBossman Game Genie
4PCA-ALYG |
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